Blizzard Entertainment is looking for Modelers/Texture Artists with an eye for color, shading and detail, who are adept at creating texture maps for environments and structures. 3D Artists also assist with the design and creation of objects and characters that populate the World of Warcraft, using programs such as 3D Studio Max, and participate in game design with the rest of the team. An Ideal candidate would be an Illustrator with experience modeling and texturing objects and environments, and has the ability to conceptualize worlds and architectures. Read more here!
Today's Big Story
Nihilistic Software Inc. is looking for a full time Texture Artist/Modeler to join their team. They are creating a next generation Action/Adventure console game based on an extremely popular property. They are looking to round off their team with an additional artist to help model and texture detailed environments. Read more below!
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