“We now have over 40 titles in development on all major console platforms using Havok physics. These developers are setting the standard for future expected levels of gameplay with their use of physics. Our job will always be to keep up with the demands of our game customers as they develop scenarios and gameplay that require new and exciting physics,” said Hugh Reynolds, CEO of Havok.
Havok 1.5 has just been released. Added features to the top-selling physics SDK include fast character cloth, enhanced deformable object physics and a groundbreaking car dynamics tool for real-time changes. The Havok Car Tuning Tool is the first application that facilitates real-time tuning of vehicle SDK parameters via a graphical user interface.
Valve, Ion Storm, Nihilistic, MindsEye, Acclaim, Dark Black, Lost Boys, Microids, Cyan, Headfirst and Team 17 are all using Havok physics to enhance gameplay in their upcoming titles
About Eidos Interactive
Eidos Interactive, Inc. is a leading developer and publisher of interactive entertainment products for the PC, PlayStation® game console, PlayStation®2 computer entertainment system, Sega Dreamcast®, Nintendo® Game Boy® Color and the Xbox® video game system from Microsoft. Eidos Interactive is part of London-based Eidos plc with additional offices in San Francisco, Paris, Hamburg, Tokyo and Singapore. For more information go to Eidos Interactive's WebSite.
Havok technology is the most powerful real time physical simulation solution worldwide. It offers integrated rigid body, soft body, cloth, and rope dynamics with the fastest collision detection and most robust constraints across all consumer level hardware platforms. These include the PC, Mac, Linux, PS2®, Gamecube® and the X-box®.