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New Unreal II - Screens

by Thomas on Jan. 23, 2002 @ 4:50 p.m. PST

Some Unreal II screenshots appeared in CGW magazine a while back and some people was confused regarding the shadow in these screens. Now Epic Games, Mark Rein explains what happend. Read more below for full story and the new "correct" screens..

Statement:

  • I wanted to issue a correction about the Unreal2 "Loading..." page in CGW. On Friday it came to my attention that there was a thread on Shacknews where people were questioning the legitimacy of the image used in the CGW "Loading" page. Matthias Worch made a statement saying that it was 100% real. Unbeknownst to Matthias, it had been modified by hand-drawing shadows into the screenshot after it had been taken. Player shadows weren't working at the time so I gave the go-ahead to add them and release the modified image to CGW for their "Loading" page. This is something I am 100% responsible for and in retrospect I should not have done it - I would like to take this opportunity to apologize to our fans and gamers in general for doing this. This is not something you would expect from Epic Games and I want people to know that I was responsible for it. I have included the original screen shot on which the image was based (before shadows were added) as well as some screen shots taken this weekend using the current version of the game in which shadows are working.

Mark Rein,
Epic Games Inc.

Original unaltered screenshot

Shadows enabled

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