X MARKS THE SPOT FOR CRASH BANDICOOT
Popular Character-based Game Franchise Hits Xbox With Enhanced Crash Bandicoot: The Wrath of Cortex* Shipping In First Quarter 2002
Crash Bandicoot: The Wrath of Cortex for Xbox follows the same high-energy storyline as Universal Interactive's popular holiday 2001 release of Crash Bandicoot: The Wrath of Cortex for the PlayStation*2 computer entertainment system. In a nonstop action-adventure, Crash must travel by land, sea and air to restore order to the world and defeat his arch-nemesis and creator, the evil Dr. Neo Cortex.
"Universal Interactive's decision to ship Crash Bandicoot: The Wrath of Cortex for Xbox was determined by Crash's consistent and overwhelming popularity worldwide," said Jim Wilson, president of Universal Interactive. "Now a new generation of gamers will have the chance to play Crash on a brand new, powerful system that shows him off to his best advantage."
The new version of the title utilizes the enhanced graphical capabilities of Xbox to produce the most realistic special effects ever seen in a Crash game including a new fur coat for the orange marsupial.
"It's exciting for the Xbox gaming community to see the legendary Crash Bandicoot appear on Xbox," said J Allard, General Manager, Xbox Platform. "Gamers will get to see Crash as they've never seen him before, as the power of Xbox enhances one of most popular and well-established character-based franchises ever."
Consumer feedback has been incorporated to improve the playability of the game. Level load times have been significantly reduced and hints are provided to the player at strategic points throughout the game. Crash Bandicoot: The Wrath of Cortex offers exceptional replayability with more than 40 hours of gameplay, multiple play modes, time trial sequences, and five bosses in more than 30 levels.
The Crash Bandicoot franchise has sold more than 24 million units worldwide. Developed by U.K.-based Traveller's Tales, Crash Bandicoot: The Wrath of Cortex