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Boundless Adventures Announced

by Thomas on Jan. 31, 2002 @ 7:14 p.m. PST

Boundless Entertainment, Inc. introduced today BOUNDLESS ADVENTURES, the first entry into a new generation of Online RPGs and the company`s flagship project.

PRESSRELEASE

BOUNDLESS ENTERTAINMENT, INC. ANNOUNCES FIRST PRODUCT IN NEW GENERATION OF MASSIVELY MULTI-PLAYER ONLINE ROLE PLAYING GAMES

BOUNDLESS ADVENTURES joins a tradition of MMORPGs such as Ultima Online, EverQuest and Dark Age of Camelot, while expanding on current technologies to deliver an unparalleled gaming experience. BOUNDLESS ADVENTURES will offer players true world dynamics and more control in creating and developing characters, resulting in the ultimate level of game world interactivity. Players will be able to interact with all objects they see in a dynamic environment, as cities and towns--even the land itself--transforms throughout the course of play. This heightened gaming experience is a product of Boundless Entertainment`s HyperDNA Game Engine, an innovation the company plans to integrate into future Boundless Entertainment projects.

In a related announcement today, Boundless Entertainment unveiled the official BOUNDLESS ADVENTURES web site at www.boundless-adventures.com. The site features updates about the upcoming game and will allow fans to sign up for a chance to participate in beta testing.

After a year of researching and creating the new generation of game models for BOUNDLESS ADVENTURES, the company is ready to move to the second stage of game development. "We`ve spent the last year testing, developing, and implementing many of the next generation concepts we had planned for the game that many have said could not work in an MMORPG environment," says Boundless Entertainment co-founder Bryon Quackenbush. "We have enough confidence in the fact that these new concepts will work that we are ready to move forward with the next stage of the project, which involves linking everything to the 3D environments." Boundless Entertainment estimates that the next phase of the project will take about a year to complete. There is no timeline for completion of the final stage, which will include beta testing, before commercial release.

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