R. Matthews Creates Artwork For 'Haven: Call Of The King'

by Thomas on Oct. 23, 2002 @ 4:03 p.m. PDT

Midway announced today that Rodney Matthews, a world-renowned fantasy and science fiction illustrator, has created artwork and concepts for Midway's groundbreaking action and fantasy console videogame, Haven: Call Of The King, which is scheduled to ship Nov. 18 for the PS2. Haven: Call Of The King is also scheduled to ship for the Xbox and GameCube in 2003. Haven: Call Of The King is being developed by acclaimed U.K.-based developer, Traveller's Tales.

"The concept and gameplay of Haven: Call Of The King was so unique, we wanted the art direction to be equally original," said Helene Sheeler, vice president of marketing, Midway. "Having Rodney Matthews create the images for the game was a coup for us."

Matthews has worked as a freelance designer and illustrator in the genre of fantasy, science fiction, and fairy tale for 30 years, creating a wide range of art for record covers, book jackets, books, TV series, and videogames. His originals have been exhibited at England's foremost gallery for illustrators, the Chris Beetles Gallery in London's West End, and in other shows across Europe. Having found a niche in designing record covers, Matthews provided artwork for more than 70 musical artists including Thin Lizzy, Nazareth, Asia, and the Scorpions. His designs have been published as posters, postcards, jigsaw puzzles, and in anthology books, selling in the millions worldwide.

"I was extremely excited to create the artwork for Haven: Call Of The King," said Matthews. "The game's fantasy elements provided a rich template for me to create the visuals."

About Haven: Call of the King

The Revolutionary Technology

Utilizing FreeFormer(TM) gameplay - which allows the player to experience multiple gameplay mechanics blended together in a virtually limitless world -- a variety of genres are smoothly integrated into one game. In the game, players have total freedom to move anywhere in the world on foot or by vehicle with smooth gameplay transitions between turret-based shooting, boat racing, bike battles, plane fighting, gladiator arena combat and space exploration. In addition, the groundbreaking technology allows players to seamlessly travel from the earth, through the atmosphere, into outer space, and back again.

The gameplay in Haven: Call Of The King projects a cinematic-type quality with visually stunning worlds and environments. Like scenes from a movie, all of the levels in Haven: Call Of The King perfectly link together the character-driven story, which directs the gameplay and unfolds against a backdrop of the many enchanting worlds.

The Epic Story

Haven: Call Of The King unveils a remarkable tale of exploration and intrigue. Players embark on an epic quest as Haven, a heroic young man haunted by dreams that awaken him to the legend of the "Golden Voice." A bell that can be rung in times of need, the "Golden Voice" is the only way Haven can free his people from slavery and imminent death at the hands of the evil Lord Vetch.

To emancipate his people and complete his galactic crusade, Haven must prove his mettle in the warrior training grounds and navigate untold dangers to recover the relic that will guide him to the "Golden Voice."

Traveller's Tales is an independent, UK-based developer of interactive entertainment. During thirteen years of development, they have worked with publishers like Sega, Nintendo, Activision, Sony, Universal and Disney and have worked on games such as Sonic R, Toy Story (1 and 2), Bug's Life and Crash Bandicoot: The Wrath of Cortex. To date, titles developed by Traveller's Tales have sold millions of units worldwide. You can find more information on Traveller's Tales at the company's website: www.t-tales.com.

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