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April 2014

Rise Of Nations

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Strategy

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Rise of Nations' - Screens

by Rainier on Oct. 30, 2002 @ 7:21 p.m. PST


  • Combines pulse-pounding real-time gaming with the epic scope of turn-based strategy games. Real-time gaming creates a fast and fun experience in under an hour. The epic scope ties together the mysteries of ancient philosophy and wonders of the world with the silk routes and intrigue of the middle ages and the technology of modern tanks and paratroopers.
  • Gives players a global view of many cities and sweeping military campaigns while still controlling the progress of individual cities and battles. Provides ability to lead civilizations at the macro and micro level. Players will see clearly defined national borders, which focuses gameplay on nation building.
  • Non-military and quasi-military strategies include espionage, economic manipulations, and population growth. Players can also choose to win through the raw power of a military conquest.
  • Players build up resources and move through different time periods quickly, reaching the game's climax in a timely fashion without tedium.

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