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'Civ III: Play the World' & 'IronStorm' - Update Patch Available NOw

by Rainier on Oct. 30, 2002 @ 8:34 p.m. PST

Noticed at Blues that the Firaxis Games Files Page is offering a new v1.04f patch for the brand-new Play the World expansion for Civilization III. The patch is just under 7 MB and adds autopatching and a pillage function along with several fixes addressing things such as multiplayer stability, a memory leak with adviser screens, a bug in play-by-email mode, and more. There is also a new patch for Iron Storm available updating 4X Studios' alternate-history World War I shooter to v1.02. Here's what the patch addresses: "The game will crash to desktop while attempting to rebind keys. This problem primarily occurs when the user has a USB keyboard or USB Mouse or both." Read more for links where to get all of these goodies ...

Get the IronStorm v1.02 US patch off Worthplaying (4.5mb)

Get the IronStorm v1.02 US patch off DreamCatcher (4.5mb)

Get the IronStorm v1.02 Euro patch off Worthplaying (4.5mb)

Get the IronStorm v1.02 Euro patch off IronStorm page (4.5mb)

Get the Civ III : Play The World v1.04f patch off Worthplaying (6.9mb)

Get the Civ III : Play The World v1.04f patch off Firaxis (6.9 Mb)

 

IronStorm

Problem:

  • The game will crash to desktop while attempting to rebind keys. This problem primarily occurs when the user has a USB keyboard or USB Mouse or both..

Civilization III: Play the World Patch

Additions in v1.04f:

  • Added autopatching ability via GameSpy
  • Added the Pillage ability to Armies
  • Added confirmation message for building outposts on top of colonies.
  • Added ability to airlift to and from airfields.
  • Added ability to airdrop from airfields.
  • Added confirmation message for building airfields on top of colonies.

Changes in v1.04f:

  • Removed Explore action from Cruise Missiles.

Fixes in v1.04f:

  • Fixed several Multiplayer stability issues.
  • Fixed bug with being unable to contact players who have used the espionage screen
  • Fixed bug that caused players to win when they, in fact, lost.
  • Fixed bug with draft button not updating in MP.
  • Fixed memory leak with adviser screens.
  • Fixed crash with adviser screens.
  • Fixed bug with multiple adviser screens being open.
  • Fixed bug with era not advancing.
  • Fixed crash on replay screen.
  • Fixed bug with goody huts not redrawing properly in some cases
  • Fixed bug that caused starting locations in scenarios to be incorrect
  • Fixed bug that caused civilopedia entries to be incorrect on the espionage screen
  • Fixed bug that caused cities with air units to be unable to be captured in Multiplayer.
  • Fixed bug that caused air units to not be destroyed if they are not in a city.
  • Fixed bug that caused Play-By-Email mode to not function.
  • Fixed bug that caused barbarians to receive victory points.
  • Fixed typo in password popup.
  • Fixed redraw bug that occurred after capturing/destroying airfields, towers, outposts, and colonies.
  • Editor: Fixed bug causing invalid prerequisites after changing a tech's era
  • Editor: Fixed bug causing commas to be added to some fields on the tech property page
  • Editor: Fixed bug causing non-numeric characters to be allowed to be entered on the terrain property page
  • Editor: Fixed bug that caused tech rate to have a comma in it
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