“As one of Metro3D’s most anticipated GBA titles to be released this year, Dual Blades definitely pushes the boundaries -- delivering the best cutting edge fighting action and dynamic visuals available for the handheld system, as well as strength and appeal to a much broader and mature demographic of gamers,” said Joseph Morici, senior vice president, sales and marketing, Metro3D. “With more than half of today’s video gamers age 18 and over, we’re sure Dual Blades is going to be a big hit with head-to-head fighting aficionados who love a death-defying challenge.”
In Dual Blades for Game Boy Advance, it’s a duel to the death as all-mighty immortality is at stake. Alperen, the World’s Greatest Warrior summons all combatants past and present to release the immortal curse or face death. Alperen possesses the ultimate prize, Dual Blades, a mysterious sword that gives powers beyond belief and bestows the coveted immortality. It’s a battle for challengers to gain the Dual Blades or die.
Up to two players can interact simultaneously or test their abilities via the Game Link? Cable, providing intense head-to-head fighting action. In Dual Blades players use their most intense multiple hit combos and gruesome finishing moves to prove their fighting prowess. Huge characters, awesome graphics and gorgeous visuals with colorful multi-scrolling arenas provide an intriguing environment for powerful game play action.
Players select to play as one of nine different all-masterful fighting characters. These include:Efe – a good servant of the Ottoman Empire out to save his country; Kanae – a sword master whose only purpose in life is to avenge her father's death; Brandon – an adventurer and skilled sword fighter whose single mission is to win the special sword and its unimaginable powers;
Shin – a mysterious, dark fighter with an obvious hunger for power; Duke – a great knight who takes full advantage to save his kingdom with his great sword and limited magic; Jaman – a warrior from the Underworld who wants to save his kind and free them so they can live as they wish; Nagasapa – a sweet and innocent-looking old lady from middle Asia, who is in fact a true sorcerer with powers to control and affect the souls of any creature; Rungard – a black magic master from middle Europe who possesses the elemental magic that the holder of the Dual Blades wishes they had; and Alperen – the fighter every one wants to defeat and must beat to gain the coveted immortality of the Dual Blades!
Metro3D’s Dual Blades (GBA) Shipment Release
Players must tap into their most tactical fighting prowess as Dual Blades features an assortment of special Power Moves and Combo Modes, each providing different affects on an opponent. “Combo Mode” allows the player to learn a fighter’s favorite combos and practice them. The “Power Move Combining System” which is completely new from all other fighting games unleashes four character-specific, unique Power Moves you can choose to use to face an opponent. A “Recovery” feature further enhances the combos by simply terminating your current attack early and going on to another move. The “Block” feature can save a player’s life in difficult situations and provides a chance to counter, and heal your character. Plus amazing hidden moves for each character are also available.
Vivid Image, the developer of Dual Blades, is one of the finest development houses in Europe, involved in creating only the highest quality original games. Based in Istanbul, Turkey, Vivid Image boasts a very talented and dedicated team of people, headed by Mevlut Dinc. Their reputation for the past 15 years is renowned for originality and unsurpassed technical achievement in video games.
“Dual Blades was designed with a special love and appreciation of the fighting game genre,” said Mevlut Dinc, producer, Vivid Image. “The game play featured in Dual Blades is influenced by many of the great fighting games of our era, along with our own unique display of new and enhanced fighting features, which should appeal to both novice and hard core fighting game fans.”
In addition to developing Dual Blades, Vivid Image has released Version 2.0 of ACTOR, its next generation game engine used as a technology demo for Intel? Pentium? 4. Among the company’s other notable accomplishments over the years, Vivid Image has won several nominations and awards for its games, including First Samurai for Amiga computers, and Street Racer for the Super Nintendo Entertainment System®. Other popular Vivid Image titles include Hammerfist and Time Machine.