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June 2018

Massive Assault

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Strategy


'Massive Assault' Announced - Features & Screens

by Thomas on Nov. 9, 2002 @ 6:00 p.m. PST


Full 3D Graphic Engine
Huge 3D Landscapes
28 Detailed 3D Units
Realistic Lighting, Explosions and Effects
3D Sound
6 Different Worlds (planets)
AI, Hot Seat and Internet Play Modes
The game contains original political system, preserving the intrigue throughout the whole war. Each side has a bunch of allied countries, unknown to the enemy. Secret allies can disclose and provide troops at any moment, surprisingly shifting the power balance in particular region.

"We decided to avoid creating yet another WWII simulation monster or use traditional RTS scheme based on routine resource collection, city construction, building upgrades, etc," says Victor Kislyi, the president of "Instead we propose totally new war-for-global-domination gaming concept where players are supposed to employ strategic, political and tactical skills in their pure meaning".

The game is set in dynamic strategic environment, where the tide can turn for several times, giving the winner an impression that the victory was snatched from the jaws of defeat. The secret alliance concept provides endless replayability - in each game the world is re-shaped differently, providing unique strategic situation.

A player should employ the eternal principles of warfare, such as: usage of terrain advantages, outflanking moves and envelopment, troops concentration in the area of main strike, cutting enemy supply routes, screening maneuvers, guerrilla tactics and sabotage.

Conquering the continents, the player will be involved into huge naval landing operations, will learn how to operate carrier battle groups, provide artillery support and will face other non-trivial challenges.

Massive Assault has been under development for 8 months. The release is planned for Q1 2003.
The worldwide on-line beta test (via game server) is planned for the end of November 2002.

The web site contains additional info, the first screenshots and the artwork. It will be updated every 3-4 days:

About is a game development company based in New Orleans, Louisiana. Its development department is located in Minsk, Belarus. Since 1998 specializes in creating quality strategy games with strong orientation to Internet play.'s corporate web site will be officially launched on November 25.

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