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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Neverwinter Nights 'Witch Wake' Part 1 - Mod Available NOW

by Rainier on Dec. 12, 2002 @ 12:42 a.m. PST

BioWare Corp. today announced the release of Witch Wake Part One: The Fields of Battle, the first of an upcoming series of new story-based game modules for the award-winning Dungeons & Dragons computer role-playing game Neverwinter Nights. Read more for details and links where to grab the mod.

Get the Witch's Wake mod off Worthplaying (3mb)

Get the Witch's Wake mod off Worthplaying (3mb)

You begin your journey in the midst of a vast battle, grievously wounded, lost and alone amongst your fallen comrades; you have no memory of what brought you to such a fate. Written and designed by Rob Bartel, creator of the Official Campaign's Charwood plot, the Witch's Wake is a rich story-telling experience where your choices will have a meaningful impact on the world around you.

"The Witch's Wake has been a blast to work on," said Rob Bartel, designer of the Witch's Wake module series. "Involvement from our fan community has been integral to the design process from the very beginning and it's been an honour to work with that community to launch what I hope will become a landmark series of Neverwinter Nights modules," he concluded.

The Witch's Wake series focuses on an enthralling mystery in an all-new custom-created world. It's a dark and haunted place, full of mystery and fraught with danger. The world is yours to explore and yours to imagine.

The opening module represents approximately 2-3 hours of gameplay. More will come in future instalments and the length of the overall campaign will depend partly on community demand.

"The Witch's Wake series is one of many continuing efforts from the BioWare Live Team to ensure the Neverwinter Nights community remains as vibrant as it is," said Jay Watamaniuk, Community Manager of BioWare Corp. "Rob has done a remarkable job - the module is awesome!" he concluded.

The Witch's Wake makes an effort to use and showcase the outstanding contributions of the NWN community. Fan-created components integrated into the first module include the DM's Helper and Inventory Spy tools, Lootable Corpses, Henchman Inventory & Battle AI improvements, and a heavily customized version of the HardCore Ruleset. Further fan-created components, including hakpak content, are likely to be added in future modules.

The story-driven Witch's Wake series is being produced by the BioWare Live Team, and will consist of a series of modules, to be released through the Neverwinter Nights Community Site, on the official Witch's Wake section and through leading Neverwinter Nights community fan sites.

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