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Genre: Action

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Majesco Announces 'BlowOut' (Xbox/PS2/PC) - Screens

by Rainier on Dec. 17, 2002 @ 5:44 p.m. PST

"Combining classic game play with the power of the next generation systems, BlowOut takes the side-scrolling shooter genre to a distinctively new level," said Ken Gold, Vice President of Marketing for Majesco. "With all the suspense and thrill of a sci-fi action movie, a dark industrial soundtrack, an intuitive level editor and character designs by Yasushi Nirasawa, BlowOut is sure to blow gamers away next fall."

In BlowOut, gamers assume the role of Major John 'Dutch' Cane, a leader of a mercenary commando platoon, fighting against the deadliest enemies the universe has ever seen. A U.S. Marine Space Force headquarters has been overrun by the vicious mutant Xenomorphs, leaving a gap in the operational defenses. Gamers must use specialized sensor equipment and massive firepower to locate and take out the enemy before they have a chance to zero in on the station's control center and threaten colonized space.

To do so, players will need the full complement of BlowOut weapons that increase in firepower and accuracy as the game progresses. So as to create a believable environment, the weapons and ammo must be recovered from weapon stashes, dead soldiers, or secret arenas.

Expanding the fun is BlowOut's level editor which empowers gamers to create their own personal gaming experience. The integrated and easy-to-use editor enhances the game's lifespan, and provides peer-to-peer interaction by stimulating the sharing of creative content. With the online community a key component of the game, Majesco is planning to launch a dedicated BlowOut web site through which gamers can share user-created levels, or download pre-designed levels from the developer, as well as artwork and game tips.

Adding to the overall look and feel of the game are the character designs by Yasushi Nirasawa, the highly acclaimed animator, designer and conceptual powerhouse. Nirasawa is famous for designing demonic creatures for top video games, including Soul Caliber, Deep Fear and Enemy Zero and has worked on character designs in top movies such as Final Fantasy and Men in Black.

Click here for additional information on Majesco's entire line-up

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