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Kohan Nominated By The Academy

by Rainier on Feb. 26, 2002 @ 7:11 p.m. PST

TimeGate Studios and Strategy First are pleased to announce that Kohan: Immortal Sovereigns, the critically acclaimed and award winning real-time strategy game is nominated again, this time for "Computer Strategy Game of the Year" by the Academy of Interactive Arts and Sciences 5th Annual Interactive Achievement Awards. The ceremony will take place Feb 28th, 2002 at the Hard Rock Hotel & Casino in Las Vegas.
"We are honored to be recognized by one of the most influential organizations in our industry," said Adel Chaveleh, Managing Director of TimeGate Studios. "To be nominated in a fiercely competitive category such as ’Strategy Game of the Year’ is quite an accomplishment. We are very proud."

Since its release in March 2001, Kohan: Immortal Sovereigns has won over 20 awards and nominations, including the coveted ‘Real-Time Strategy Game of the Year Award’ from three of the most influential gaming magazines in the industry - PC Gamer, Computer Gaming World and Computer Games Magazine. It has graced virtually every Holiday Buyer's Guide and End of Year List for 2001 and continues to receive recognition for its innovation and depth of gameplay from top media critics:

  • Computer Gaming World Magazine - Strategy Game of the Year
  • PC Gamer Magazine - Real-time Strategy Game of the Year
  • Computer Games Magazine - Real-time Strategy Game of the Year
  • GamesDomain - Strategy Game of the Year
  • Gamepen - RTS Game of the Year
  • GameVortex - PC Game of the Year

Check our previously posted PREVIEW


For a full list of awards and reviews, visit the TimeGate Studios website or the Kohan: Immortal Sovereigns dedicated page.

Kohan's unique blend of strategic and innovative gameplay will appeal to any strategy, tactical or RPG gamer. While adhering to some of the basics of traditional RTS style games, Kohan's distinctive economy model eliminates the need for micro management of resources, leaving the player with more time for strategic combat. With its company based combat system, use of military concepts such as formations, visual range, supply range and even morale, in addition to its gripping storyline and role-playing elements, players will become immersed in the lush and visually stunning fantasy land of Khaldun where dragons, spells and swords are common place.

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