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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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G.A.N.G. Promotes Excellence In Interactive Audio

by Rainier on March 20, 2002 @ 12:56 a.m. PST

Game Audio Network Guild (G.A.N.G.), the first organization focusing on the advancement of interactive audio and the community surrounding it, will make its debut during the 2002 Game Developers Conference in San Jose.

What: Game Audio Network Guild's official kick-off

When: Thursday March 21, 2002 at 9:00AM

Where: Room F1 at the San Jose Convention Center, San Jose, CA

Who: Tommy Tallarico, President/Founder of G.A.N.G. (Tommy Tallarico Studios, Inc.) Clint Bajakian, Vice-President of G.A.N.G. (The Sound Department)
Dennis Staats, Secretary/Treasurer of G.A.N.G. (Dolby Laboratories) Jack Wall, Senior Director of G.A.N.G. (Composer, Myst III: Exile)

Why: G.A.N.G. is a non-profit organization established to raise awareness of interactive audio by providing information, instruction, resources and guidance to its members, content providers and listeners throughout the world.

G.A.N.G. provides its members with resources for education, business, technical issues, community, publicity and recognition. G.A.N.G. encourages and promotes excellence in interactive audio, which in turn will advance the interactive industries by helping produce more competitive and entertaining products.

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