``This Web site has been specially designed to immerse gamers in the dynamic, futuristic universe in which Mace operates,'' said Mark Gersh, Product Manager at Crave Entertainment. ``The game's backdrop is one of corporate, political and religious intrigue and this site provides an opportunity to explore this new, and very elaborate, universe.''
Mace Griffin Bounty Hunter is set hundreds of years in the future, where Mace Griffin, an elite government ranger, becomes a bounty hunter and sets out to discover the truth behind his team's ruin. The game utilizes the proprietary ``Tusk'' engine which allows two key gameplay innovations: the movement within and between different types of environments, and seamless transitions between first person action and arcade space combat.
Many of the species, weapons, locations, ships and characters from the game will be introduced in the context of the universe through news stories and sub-sites posted on the Mace Griffin Bounty Hunter Web site. The anticipated release for both the Xbox and PC platforms is third quarter 2002. The PC product will be co-published with Electronic Arts.