Bloody Roar: Primal Fury for Nintendo GameCube takes full advantage of the hardware’s next-generation graphics capabilities with fighting action (running at 60 FPS), detailed animations, incredible attack moves, amazing special effects and dynamic lighting. Choosing from one of 16 characters, gamers can morph mid-fight from humans into exotic beasts such as leopards, chameleons, tigers and wolves. Players face off against opponents in 10 interactive areas complete with multiple levels and destructible walls and floors. Bloody Roar: Primal Fury features seven gameplay modes, including five single player modes and two two-player head-to-head tournaments.
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'Bloody Roar: Primal Fury' For Gamecube Ships to Stores
by Rainier on March 28, 2002 @ 9:46 p.m. PST
Gamers can now unleash their animal rage with the launch of Activision, Inc.’s Bloody Roar: Primal Fury, the first fighting game available for the GameCube. This latest installation in the popular Bloody Roar series delivers fast and fluid fighting action, incredible special effects and amazing characters that have the ability to transform from humans into Hyper-beast life-forms with special attack moves. Bloody Roar: Primal Fury was developed by Hudson Soft Co., Ltd. and Eighting Co., Ltd. and is rated “T” (“Teen” – Blood, Suggestive Themes, and Violence – content suitable for persons ages 13 and older) by the ESRB with a $49.99 suggested retail price.
“Bloody Roar: Primal Fury is the latest creation from the developers of the popular Bloody Roar series,” said Larry Goldberg, executive vice president, Activision Worldwide Studios. “Building on the series’ signature pulse pounding fighting action and morphing characters, Bloody Roar: Primal Fury features new characters, new arenas, incredible graphics and special attack moves that will take fighting to the next level on the Nintendo GameCube.”