“The vibrant culture and amazingly detailed world of James Gurney’s Dinotopia set a high standard for our game,” said Stefan Serwe, vice president of marketing at TDK Mediactive. “With that in mind, we crafted an action-adventure with vivid graphics, enthralling characters and an enticing storyline that is true to James Gurney’s remarkable imagination.”
In the world of Dinotopia, players will travel through five different levels, including the Sunken Caves, Treetown, Waterfall, Canyon City and Diamond Caverns. Propelled forward through the story by lively cinematic sequences, young Clayton must pilot a flying dinosaur, navigate a submarine and ride a massive hadrosaur before his quest is complete. Throughout Dinotopia, players will collect various “care packages” that restore health, in addition to a myriad of other health and power-ups, including sunstones that shock, shake the ground or shoot laser beams.
Following the innovative television mega-series, ABC and Hallmark have announced that principal photography has begun on 13 one-hour episodes of Dinotopia: The Series, set to air in 2003 on the ABC Television Network.