“V-Rally 3 brings all the tire-spinning realism of rally racing into players’ living rooms with an incredible range of tracks, fully detailed cars and a powerful game engine allowing for stunning graphics,” said Jean-Philippe Agati, senior vice president and head of Infogrames, Inc.’s Los Angeles studio. “With up to 16,000 polygons per car and more than half a million polygons per track, V-Rally 3 for PlayStation 2 is pushing technology to the limit to blow the doors off the competition.” Additionally, the Game Boy Advance version will give players-on-the-go a 3D rally racing experience with fluid animations and gameplay similar to games previously seen on the original PlayStation.
The PlayStation 2 game boasts a wide variety of racing experiences with enhanced interactivity that features realistic car physics and authentic WRC and S1600 car noises that validate V-Rally 3’s claim to the PlayStation 2 rally racing crown. Destructible track elements, high-resolution cockpits and all the progressive damage that gamers would expect from driving high-speed through hostile landscapes, make V-Rally 3 the genre-defining experience that mud-slinging racers have been hungering for since the last incarnation of the franchise.
V-Rally 3 for Game Boy Advance utilizes a brand new 3D engine, allowing the display of several hundred polygons in 256 colors. In addition, the engine uses more than a hundred textures and runs at 20 images per second for fluid animations. V-Rally 3 includes two multiplayer modes for ultimate two-player Game Boy Advance fun.
The original V-Rally game, developed by Infogrames’ Eden Studios, the French software team known for their mastery of racing games, debuted on PlayStation in 1997. The game soon became one of the system’s benchmark racers and set the standard for racing graphics and great playability, which exploded onto virtually every major platform. While Eden Studios is bringing their development expertise to V-Rally 3 for PlayStation 2, V-Rally 3 for Game Boy Advance is in development by Infogrames’ internal studio in France. Both games will feature licensed cars and loads of tracks and will be distributed by Infogrames, Inc. to most major retail stores this summer.