The Scorpion King (Gamecube/PS2)
"The Scorpion King," a spin-off of "The Mummy" series, is based on the character first introduced by The Rock in the 2001 film "The Mummy Returns." Co-starring Michael Clarke Duncan ("The Green Mile"), Kelly Hu and Peter Facinelli, the exciting action-adventure was written by Stephen Sommers and Will Osborne and David Hayter, from a story by Jonathan Hales and Stephen Sommers with Chuck Russell ("The Mask," "Eraser") directing. James Jacks, Sean Daniel, Stephen Sommers and Kevin Misher are the producers with Vince McMahon serving as executive producer.
"The Scorpion King: Rise of An Akkadian" is being developed with Point of View, Inc. Based on the character first presented in the film "The Mummy Returns," the game is a 3D combat-adventure title that serves as a spin-off to "The Scorpion King" movie.
The game is the story of the future Scorpion King's first adventure, a long and arduous quest to thwart an evil lord's diabolical plan to raise a supernatural army of beast-warriors to conquer the world. Players will wield multiple attack combinations against their enemies as they travel through ancient Egyptian environments.
"The Scorpion King video game builds upon the strength of Universal Studios' 'Mummy' franchise and leverages the popularity of The Rock in the genre of interactive entertainment," said Jim Wilson, president of Universal Interactive. "The game will appeal to fans of The Rock and 'The Mummy'/'Scorpion King' franchise as well as to hard-core action-adventure gamers."
Unleash the power of the Scorpion King in a new action adventure game inspired by The Rock's blockbuster feature film from Universal Pictures. In this exciting new story, players assume the role of the hero, Mathayus (The Scorpion King), as he undergoes new journeys to exotic locations and battles multiple enemies to become one of the deadly assassins known as the Akkadians.
- Non-stop action with fierce hand-to-hand and weapon-based combo attacks.
- Multiple power-ups for each weapon including the sword and staff.
- Featuring the voice of The Rock®.
- Smash your way through 12 fantastic environments including The Island of Crete and the Mysterious Netherworld.
- Human Enemies - train against your Akkadian brethren, defeat legions of town guards and rise up to the challenge of Elite soldiers.
- Supernatural Warriors - prepare to do battle against Anacondas, Falcons and Anubis Warriors from the Netherworld.
Spyro: Enter the Dragonfly (PS2)
"Spyro: Enter the Dragonfly," scheduled for release in fourth quarter 2002, marks the return of Spyro the Dragon to the world of console gaming with a game developed with Equinoxe. The game is the sequel to "Spyro: Year of the Dragon ," the best-selling title for the PlayStation game console.
A platform adventure, the title features a new weapon for Spyro-dynamic, particle-based breath abilities-in addition to a brand new storyline, new characters, new vehicles, larger visual worlds and a greater emphasis on puzzles. Following the Year of the Dragon Festival, Spyro and Sparx set out on an adventure to solve the disappearance of the Dragonflies after they mysteriously vanish from the Dragon Realms.
"After selling more than 11 million units worldwide on two platforms, Spyro is ascending to new heights of platform adventure gaming on a next generation console," said Jim Wilson, president of Universal Interactive. "'Spyro: Enter the Dragonfly' on the PlayStation 2 computer entertainment system will offer the most in-depth Spyro gameplay experience to date."
In 2002, Spyro will make his much-anticipated debut on the Playstation 2 Computer Entertainment System. In this all-new adventure Spyro will face his toughest adventure yet. Step in and foil Ripto's evil plan to capture all of the dragonflies in the land and defeat the helpless dragons before it is too late!!
- Dynamic Dragon-Breath - Spyro's breath weapons now include Fire, Ice, Electricity, & even Bubbles
- Countless Hours of Gameplay- More than 25 dazzling levels, each with unique weather environments, including rainbows, tornadoes, monsoons and snowflakes
- Classic Spyro Action - Avoid obstacles, jump on platforms, ride vehicles, collect gems, and ultimately foil Gnasty and Ripto's evil plan
- All-New Vehicles - Navigate through worlds on Tanks, UFO's and a Spitfire
- Brand New Collectibles - In addition to the classic gems, players will now need to catch more than one hundred dragonflies
The Jurassic Park (XBOX)
Blue Tongue Software of Melbourne, Australia is developing the game for release on the PlayStation 2 computer entertainment system, the Xbox video game system from Microsoft and the PC in fourth quarter 2002. "Jurassic Park" allows players to design and manage the most amazing dinosaur theme park the world has ever seen, or battle their way through 12 intense missions that will test their mettle against the awesome powers of nature and its most dominant creatures.
"The Jurassic Park franchise lends itself particularly well to the world-building genre of games," said Jim Wilson, president of Universal Interactive. "'The game transforms a highly recognized movie property into a style of gaming that allows players to recreate the very things about Jurassic Park they always loved to see on the big screen. This is the game that Jurassic Park fans have long been waiting for."
Both Jurassic Park and The Lost World: Jurassic Park, from Amblin Entertainment and Universal Pictures, are among the highest grossing films of all time. The Jurassic Park franchise has already enjoyed more than $250 million in promotional support and $2.5 billion in worldwide consumer product sales, establishing Jurassic Park as the "premier" and "leading" dinosaur brand the world over.
Bruce Lee : Quest Of The Dragon (XBOX)
For the first time ever, Bruce Lee fans will be able to play as the legendary martial arts master on a next generation video game console. The game, being developed with Ronin Entertainment, features an epic storyline in which Bruce Lee battles multiple enemies to rescue his kidnapped father and retrieve the mystical Golden Relic, keeper of ancient martial arts secrets. Players must perfect a variety of martial arts moves including Lee's famed discipline, Jeet Kune Do, as they travel through action-packed gameplay levels in locales such as Hong Kong and San Francisco.
"Drawing inspiration from the life and artistry of the incomparable Bruce Lee while taking full advantage of the Xbox hardware's capabilities, Universal Interactive's game will feature lush, 3D, hyper-detailed environments and lightning-fast gameplay at blistering frame rates," said Jim Wilson, president of Universal Interactive. "An innovative fighting system promises to deliver the gaming experience that Lee fans have long been waiting for."
Crash Bandicoot: The Wrath of Cortex (Gamecube)
"Crash Bandicoot: The Wrath of Cortex" for the Nintendo GameCube features connectivity technology enabling players to download an exclusive mini-game playable on the Game Boy Advance via the Nintendo GameCube -Game Boy Advance cable. The mini-game requires no Game Pak but instead utilizes the built-in memory of the Game Boy Advance hardware. In addition, owners of Crash Bandicoot for Nintendo GameCube will be able to unlock hidden features in the upcoming Game Boy Advance title "Crash Bandicoot 2" (working title).
About "Crash Bandicoot: The Wrath of Cortex " for the Nintendo GameCube :
"Crash Bandicoot: The Wrath of Cortex ," scheduled for release in third quarter 2002, follows the same action-packed storyline as "Crash Bandicoot: The Wrath of Cortex" released for the PlayStation 2 computer entertainment system and the Xbox video game system from Microsoft. In the wild adventure, Crash must travel by land, sea and air to restore order to the world and defeat his arch-nemesis and creator, the evil Dr. Neo Cortex.
Poised to push the limits of the Nintendo GameCube hardware, "Crash Bandicoot: The Wrath of Cortex" offers stunning special effects, vibrant graphics, multiple play modes, time-trial sequences, and five bosses in more than 30 levels of gameplay. Eurocom is developing the game.
Everyone's favorite marsupial makes his GameCube debut in his biggest adventure yet. This time Neo-Cortex has had enough. Having been defeated one too many times, Cortex has developed a Super Secret weapon to finally rid himself of his arch-nemesis, Crash Bandicoot. Cortex has been busy building Crunch, a genetically engineered super-creature designed for one thing only, to defeat Crash Bandicoot once and for all!
There is just one thing missing… a power source for the new diabolical creation. Uka Uka, Cortex's master, calls upon the powers of the slumbering "Elementals." These four ancient masks harness the powers of earth, fire, water and air. If Cortex's super weapon wears these masks, he will then hold the power of the elements! However, to power this weapon, Cortex has set up bases around the planet, sucking the earth dry of its valuable elemental resources.
It's up to Crash Bandicoot and his sister Coco to defeat Cortex and his monstrous creation before they take over the world!
- Lightning-fast load times and enhanced graphics
- Over 30 action-packed levels bring Crash to a Volcanic Island, Japanese Village, the Jungles of Africa and much, much more
- Vibrant graphics, real-time light and shadows, and the most realistic special effects ever seen in a Crash game
- Vehicular mayhem! Maneuver a 4x4; fly a Hang Glider, pilot a Crash-Mech and more!
- For the first time ever, Coco is a fully playable character with a whole new set of moves and attacks to help Crash in his quest!
- A huge cast of zany characters in addition to the cretin you love to hate, the devious, diabolical fiend, Dr. Neo Cortex, joins crash and Coco
- Link technology allows Crash GameCube owners to unlock multiple secret features on the upcoming Crash Bandicoot Game Boy Advance sequel