"Soldier of Fortune II: Double Helix offers more raw excitement than any other first person action game," said Larry Goldberg, executive vice president, Activision Worldwide Studios. "With its detailed damage modeling, random mission generator and astonishing action sequences Soldier of Fortune II: Double Helix will simply knock your socks off!"
In Soldier of Fortune II: Double Helix players once again assume the role of John Mullins, a military consultant working for the top-secret agency known as The Shop. Drawing in-part upon the experiences of the real John Mullins, players will experience fierce shoot-outs in the jungles of Columbia, the frozen wastelands of Kamchatka and the bustling streets of Hong Kong, to name a few. During their tour of duty, players will have access to an immense arsenal of real-world weaponry including MK 23 US SOCOM, M4 with M203 grenade launcher, MSG90A1 military sniper rifle, and the MM-1 40 mm grenade launcher, as well as authentic next generation small arms such as the OICW weapon system. In addition to the awesome firepower at their fingertips players will have to master stealth in order to tackle a wide-range of missions, including hostage rescue, intelligence gathering and search-and-destroy.
"Soldier of Fortune II: Double Helix was an incredibly ambitious design that's exceeded our wildest expectations," states Brian Raffel, vice president of Raven Software. "Not only is Soldier of Fortune II: Double Helix the most gritty and frenetic action game ever, but our random mission generator technology gives the game nearly endless replayability."
At the center of Soldier of Fortune II: Double Helix is an incredibly detailed damage modeling system that provides the player with an all new level of intensity during gameplay. Lifelike character movements further draw the player into the game, and per pixel hit locations and location based damage modeling create an added layer of realism for the player.
Soldier of Fortune II: Double Helix also advances the genre with the introduction of a new random mission generator technology for both single and multiplayer. By entering variables into the game's random mission generator players can create millions of single or multiplayer maps on-the-fly for endless replayability. In addition to the RMG maps, multiplayer in Soldier of Fortune II: Double Helix offers nine professionally designed maps, more than 100 unique model/skin combinations and four different game modes, including and deathmatch, team deathmatch, elimination and infiltration.
Based in Madison, Wisconsin, Raven Software is a wholly owned subsidiary of Activision, Inc. Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted revenues of $786 million for the fiscal year ended March 31, 2002.
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The statements contained in this release that are not historical facts are "forward-looking statements." The Company cautions readers of this press release that a number of important factors could cause Activision's actual future results to differ materially from those expressed in any such forward-looking statements. These important factors, and other factors that could affect Activision, are described in Activision's Annual Report on Form 10-K for the fiscal year ended March 31, 2001, which was filed with the United States Securities and Exchange Commission. Readers of this press release are referred to such filings.
Soldier of Fortune® II: Double Helix (C) 2002 Activision, Inc. Developed by Raven Software Corporation. Published and distributed by Activision, Inc. Activision® is a registered trademark of Activision, Inc. Soldier of Fortune® is a registered trademark of Omega Group, Ltd. This product contains software technology licensed from id Software, Inc. ("id Technology"). id Technology (C) 1999-2002 id Software, Inc. All rights reserved. All other trademarks and trade names are properties of their respective owners.
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