Registration Is Now Open For QuakeCon 2002

by Thomas on June 15, 2002 @ 11:12 a.m. PDT

The world's top gamers prepare to gather in the nation's hotbed of interactive entertainment - Mesquite, Texas, home of id Software - as first-come, first-serve registration is now open for QuakeCon 2002. Registrants should visit www.quakecon.org to sign up for the premiere fan-based video game party and tournament.

Scheduled for Aug. 15-18, the mega LAN party and tournament is shaping up to be extremely competitive. More than 3,000 gamers are expected to make the journey from countries as far away as Japan, Sweden and Australia to battle 24-hours-a-day in the 1,250 person, bring-your-own-computer (BYOC) LAN area or compete for $100,000 in ATI's Return to Castle Wolfenstein (TM) Team Tournament and QUAKE III Arena (TM) Championships at QuakeCon 2002.

Along with side tournaments featuring team competitions and various types
of gameplay, attendees will have the opportunity to learn about game development and technology from industry icons in four days of workshops and
discussions.


Gamers can also check out the latest from the industry's top software publishers and hardware manufacturers in the exhibitor area, featuring E3-style
displays and gaming stations.

"With the $100,000 tournament, a 1,250-player BYOC area, new hardware and game demonstrations, and the ultimate fan party, there is something for everyone at QuakeCon," said Todd Hollenshead, CEO, id Software. "Once again, QuakeCon is going to be packed with action and excitement from start to finish."

QuakeCon began in 1996 as a LAN party dedicated to fans of id Software's
games, and has grown to include QUAKE (R), QUAKE II (TM), QUAKE III Arena,
QUAKE III: Team Arena (TM) and Return to Castle Wolfenstein. It was created
by gamers to commune with online friends in real life, meet the makers of the games they crave, talk shop with industry veterans and compete with some of the best players in the world. The event enjoys continued success, growing from a small gathering of 150 players in 1996 to more than 3,000 in 2001.

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