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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Microsoft Train Simulator Add-On 'Pro Train II' Ships To Stores

by Rainier on June 25, 2002 @ 6:39 p.m. PDT

Strategy First is pleased to announce that "Pro Train II: Saxony: Leipzig – Riesa - Dresden", a complete add-on for Microsoft’s Train Simulator has shipped to retail stores nationwide.
Pro Train II takes you to the beautiful Saxony region of Germany where players will have the chance to ride the oldest “long track” in Europe. Get a taste of the authentic scenery that was painstakingly re-created to resemble Leipzig, Riesa and Dresden.

Players will have the opportunity to control the exciting new engines, such as the LET Henningsdorf BR143, AEG BR112, Adtranz BR101 and Woroschilowgrad BR232.

Other features include:

  • 6 brand new scenarios
  • Dynamic oncoming traffic and animated objects
  • Realistic textures and original terrain
  • Realistic driver’s cab interior for each engine

At a suggested retail price of $19.99US, Pro Train II is distributed by Infogrames throughout the US and Canada.

About NBG

NBG, founded in 1988, is one of the most successful multi-platform distributors. NBG is also a subsidiary of the American publisher Activision in the German speaking market. Other exclusive labels of NBG are ITE and Mad Catz

About Strategy First

Strategy First Inc. is a leading developer and worldwide publisher of entertainment software for the PC. Founded in 1990, the company has grown rapidly, publishing major games in the industry and simultaneously developing its own in-house titles such as O.R.B., Disciples II, Nexagon: The Pit and Zero-G Marines. After winning numerous awards for games such as Disciples: Sacred Lands, Europa Universalis, Kohan: Immortal Sovereigns and Steel Beasts, Strategy First continues to push the gaming envelope with its own groundbreaking titles, while maintaining its reputation as a unique alternative for independent developers seeking to market their games to a worldwide audience.

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