Built with the new "Silverback" development engine, "Savage" delivers the next level in multiplayer gaming. Instead of sending mindless computer drones into battle, commanders organize real human players on a crusade to conquer their adversaries. A player may choose to be a commander and play an in-depth RTS game, researching technologies, mining resources, and issuing orders to their warriors. If a player chooses to be a warrior, they will play an intense game of first person combat, wielding their weapon of choice to strike down the enemy.
"Savage" is designed so that neither RTS nor action-based play are watered down in any way. RTS fans will have all the control they are used to such as tech tree, resource management and tactical strategy. In turn, the action-based players will play an in-depth fighting game with a heavy emphasis on battle dynamics. Although the two sides work together their roles are very distinct.