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Conversions And Licenses

by Thomas on Jan. 16, 2003 @ 7:26 a.m. PST

Need one doing? The chaps behind Prisoner of War reckon they've got just the thing... Wide Games, the ambitious developer of the best-selling PS2, Xbox and PC smash, Prisoner of War, today announces a move into licensed products and conversions. Building on the success of POW - the only unlicensed, non-sequel game in the top ten last summer, Wide Games has recently completed a GameCube conversion, and is now working an Xbox/PC port for a major US publisher.

Wide's multiplatform Atlas technology, which runs across PS2, Xbox, PC and Gamecube, allows the company to convert products from any format to one or more others quickly and cost-effectively. Atlas' cutting-edge graphics, sound and effects systems on each platform squeeze the best performance out of each system.

"Our experience of producing AAA multi-platform titles, and our technology across all formats ensures that we can create a great licensed game or conversion to strict deadlines and to the very highest quality," commented Carl Jones, Executive Producer. "No longer does multi-platform have to mean compromised quality,"

Wide Games are currently seeking publishers and developers with the best licenses and conversion opportunities to work with. For further information, please contact:

Contact: Carl Jones, Wide Games - Tel: +44 (0)1273 818 600

Wide Games is a leading developer of PS2, Xbox, PC and Gamecube titles, based in Brighton, UK. The team have worked on dozens of titles for many of the world's leading publishers. Last year's release, Prisoner of War was released through in 2002, and became the summer's biggest selling original title.

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