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ZOO Welcomes You To 'SimCity 2000' (GBA) - Screens

by Thomas on Oct. 2, 2003 @ 4:19 a.m. PDT

Arguably the best-ever resource management game ever is available for the first time on Game Boy Advance from October 31st 2003. As a classic God simulation game, SimCity 2000 allows you to play God wherever you go. Read more for details & screens ...

Welcome to a game that allows you to design and build your own towns, cities and bustling metropolises in which simulated citizens, known as Sims, move in to raise their families and build their homes, stores and workplaces.

A word of caution before you begin however...being the planner, designer and mayor of the city simultaneously certainly has its perks but it also has its challenges. If your city is a nice place to live, your population will increase. You will be in control of massive budgets and the map will soon transform into a bustling, vibrant metropolis in which you will bask in the glory of your popularity. If it's not, your Sims will leave town. And be assured that they'll let you know what they think about you and your policies!

One of the toughest challenges of SimCity 2000 on Game Boy Advance is to maintain a huge city without sacrificing your Sims quality of life, without going broke maintaining the infrastructure and without raising taxes so high that businesses relocate. SimCity 2000TM lets you face the same dilemmas that mayors all over the world are facing. We've all said at one time or another that we could do a better job than our elected officials - here's your chance to prove it!

While SimCity 2000 has many layers of complexity and lots of features it's relatively easy to get a small city started. Create a residential, commercial and industrial zone - linked by roads and power lines you must build - for the Sims to live, work and shop in.

That's all you need to build, and Sims with that pioneering spirit will move into your city and build their own houses, factories and offices. They'll carry on life and business (and complain about taxes). If you build it, they will simulate.

SimCity 2000 is primarily a game, in which you create and try to increase the size of your cities - but you also have plenty of opportunities to destroy. From bulldozers to earthquakes and air crashes, the implements of destruction are only a move away.

But remember, it's a lot more challenging to build than to destroy and the lives, hopes and dreams of millions of Sims are in your hands!

Population: Variable

"To search for the ideal city today is useless. For all cities are different. Each one has its own spirit, its own problems, and its own pattern of life. As long as the city lives, these aspects continue to change. Thus to look for the ideal city is not only a waste of time but may be seriously detrimental. In fact, the concept is obsolete; there is no such thing."
- Steen Eiler Rasmussen (1898) -

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