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Max Payne 2: The Fall of Max Payne

Platform(s): PC, PlayStation 2, Xbox
Genre: Action
Publisher: Rockstar Games
Developer: Remedy Entertainment
Release Date: Oct. 14, 2003

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'Max Payne 2' - Mod Tools Available NOW

by Rainier on Oct. 24, 2003 @ 3:06 p.m. PDT

Max Payne 2: The Fall of Max Payne is a film-noir love story for mature audiences. Dark, tragic and intense, the in-depth story is a thrill-ride of shocking twists and revelations. The fierce, yet stylish action sequences and slow-motion gunplay that has become synonymous with Max Payne is back and better than ever.

Get the Max Payne 2 Mod Tools off Worthplaying (21mb)

This document contains information about Max Payne 2 Technology and tools that can be used to modify Max Payne 2.

Although we encourage you to experiment making modifications to Max Payne 2, we recommend that users should be reasonably confident on how to use their PC, or have previous experience on making modifications to other games.

Introduction

Max Payne 2 can be extended by users by creating new game environments (levels) that can contain for example new weapons, characters or sounds. Basically everything in the game is modifiable in some way.

We recommend that you read the Getting Started section. It should help you understand the basic way of how Max Payne works.

There are a few tools that can be used for making modifications:

MaxED 2 - Max Payne 2 Level Editor
RASMaker2 - For creating MP2M files for distributing your modifications
ParticleFX - Particle Systems Editor
KFExport - 3dsmax5 Plugins and Scripts for Max Payne 2

All of the above programs are internal tools created and used by Remedy and as such has not been tested to fulfill the requirements of commercial software. The programs are provided as is and are not supported. Use at your own risk.

For program updates, FAQ's and more detailed instructions on how to use the programs, please visit http://www.maxpayne.com/mods.


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