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Various Game Trailers Available NOW

by Rainier on Dec. 11, 2003 @ 4:17 p.m. PST

Another day, another batch of game trailers were released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for :

  • Fight Night 2004 - Trailer
  • Desert Rats vs Afrika Korps - Trailer
  • Universal Combat - Trailer


  • We will update this throughout the day when new trailers become available. Read more for download links ...

Get the Universal Combat Trailer off Worthplaying (61mb)

Taking off from where its predecessor Battlecruiser Millennium left off, Battlecruiser Generations takes the series further into the epic realms of sci-fi greatness with a suite of brand new engines, features and gameplay enhancements. Complete with a space and planetary graphics engine overhaul, even more advanced AI, all new models database a wealth of multiplayer advancements, BCG is bigger, better and more advanced than ever. A true all encompassing sci-fi game of epic proportions.

Get the Fight Night 2004 Trailer off Worthplaying (35mb)

Built from the ground up to deliver the bone-crushing action of championship boxing, EA SPORTS Fight Night 2004 is an all-new boxing game that features revolutionary new gameplay mechanics and a dramatic new-school attitude to immerse players like never before. Innovative new analog Total Punch Control allows gamers to throw punches, block, bob, and weave with unprecedented fluidity and precision. The game also includes a deep create-a-player option, career mode, and online play* for the PlayStation 2 console via EA SPORTS Nation (thanks Gamespot).

Get the Desert Rats vs Afrika Korps Trailer off Worthplaying (43mb)

A real-time tactical game boasting single and multiplayer modes, Desert Rats vs. Afrika Korps immerses you into the explosive campaigns that took place in North Africa during World War II. Highly realistic graphics, full 3D game-play and stunning sound effects allow for the highest level of combat realism and varied combat tactics. The fully flexible AI system, which can be controlled manually, allows the player to set his army units to hold position in defense mode or to patrol large zones and canyons when on the attack. A pause feature gives the player time to think tactics over before setting them in motion (thanks hardwired.hu).

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