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Desert Combat

Platform(s): PC
Genre: Action

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Desert Combat' - Mod Update Available NOW

by Rainier on Dec. 20, 2003 @ 2:19 a.m. PST

Get the Desert Combat 0.5L -> 0.6 F patch off Worthplaying (250mb)

DesertCombat Beta Version 0.6 Patch / BattleField 1942 Version 1.5 or greater is required / DesertCombat 0.5l is required, this is just a patch.

Public Beta Release Notes

DesertCombat is a modification of the retail game Battlefield 1942. All new content related to the Desert Combat modification is developed & copywritten by the DesertCombat Team (http://www.desertcombat.com). ALL RIGHTS RESERVED.

Battlefield 1942 is published by Electronic Arts, Inc. (http://www.ea.com) and developed by DICE (http://www.DICE.se).

Public Beta Release Notes Version 0.6 Beta
The DesertCombat team is pleased to announce the seventh major public release of DesertCombat. We would like to thank our Beta team and fans for all the feedback.

Public Beta 0.6 features a slew of bug fixes and additions aimed at creating on of the best war game experiances on the PC. In this stage of development each is roughly balanced with some minor advantages to each, making gameplay much more fun and exciting.

0.6 Public Release Weapons and Vehicles

This is not the complete or final list, this is only what is available for the public Beta and more will follow in the next alpha release.

0.6 REQUIRES Battlefield 1942 version 1.5 or greater
0.6 REQUIRES DesertCombat 0.5L

* When you see a star, that means it's new to 0.6

US
Land
M1A1 Heavy Tank
M2A3 Light Tank
MLRS Mobile rocket truck
Humvee with a .50 cal machine gun and Supplies
Humvee with a Tow launcher
M163 Vulcan Mobile AntiAircraft
M-109 Mobile Artillery
Stryker Personel Carrier (Smoke grenades, .50Cal, Troop transport) *

Air
A-10 Thunderbolt II
F-16
AH-64 Attack Helicopter
UH-60 Blackhawk Transport Helicopter (New Dual Miniguns)
Harrier

AV-8b
AV-8a
AV-8c
AV-8m

F-14
F-15
UH-60q
UH-60l
Littlebird

AH-6 (Miniguns and FFARs) *
MH-6 (Transport) *
OH-6 (Miniguns only) *

Hand Weapons
M16A2 Assault Rifle
M203 Grenade Laucher
Mp5 sub machine gun
M9 handgun
SMAW rocket launcher
M249 Machine Gun
M25 Sniper Rifle
C4
Stinger
Smoke Grenades
Car-15
Mk23
SA-7 Anti Air rocket *

Misc. weapons
Maverick Missiles
AMRAAM missiles
Hellfire missiles
Hyrda missiles
MK83 large Bombs
SnakeEye Bombs
SCUD Rockets

Stationary
CIWS AntiAircraft *
SeaSparrow AntiAircraft *

IRAQ

Land
T-72 Heay Tank
Shilka Mobile Antia
BDRM2-Spandrel (amphibious)ircraft
BDRM2 (amphibious)
BM21 Multiple launch rocket truck
M-1974 Amphibious Artillary
BMP-2 Amphibious Personel Carrier
Ural Personel Carrier
Smoke Grenades
Panstyr (Anti Aircaft Truck)
EE-9 *

Stationary
NVST Machine Gun
SA-3 Sam Site

Air
Mig29
SU-25 Ground Attack Plane
M124d Hind attack Helicopter
Mi8 Transport Helicopter
Mirage
Gazelle Helicopter *

SA-342S: (Gazelle Helicopter) Supply depot; weapons and health *
SA-342G: Two gun pods (currently fires minigun projectile) *
SA-342H: 2 FFAR Pods (14 FFARs total) and 2 AT-2 (same as Hind, 2 mags) *
SA-342L: 4 FFAR Pods (28 FFARs total; fires two FFARs at a time, slower rate of fire) *
SA-342M: 4 AT-2 missiles (2 mags) *

MD-500 *
MH-500 *


Hand Weapons

AK-47
Gp30 Grenade Laucnger
Browning Hipo Handgun
RPG7
PKM Heavy Machine gun
Scorpion sub machine gun
Tabuk Sniper Rifle
C4
Mortar
Skorpion sub machinegun
Stinger
PSS
VSS *


Maps

DC Battle of Eastings
DC Lost Village
DC Al Khafji Docks
Inshallah Valley - Flatline|44
DC Basrahs Edge
DC Basrahs Nights
DC No Fly Zone
DC DesertShield (Conquest and Singple Player)
DC Weapons Bunkers
DC Medina Ridge
DC Urban Siege *
DC Operation Bragg *
DC Sea Rigs *

Misc

Minigun FX *
Avenger FX *
Artillery FX *
Cloud FX

Armory Objects

M-82 Case *
Stinger Case *
VSS Crate *
MP5 Case *

Know issues with the Beta .6

Optimization

Since this mod is a work in progress, some optimizations have been made to the models for performance. You might experience a slight slowdown due to the fact that we haven't done a full optimization pass yet.

Balancing

Currently the game feels balanced, but some things may destroy objects faster then they should, the game will continually balance out as the mod progresses. This goes for speed of vehicles, weapon damage and amount of ammo.

Maps

Only maps that display a small DC logo in them have DC vehicles. This is only temporary until new maps are created. Some new DC maps do not support single player yet, coming soon.
If you find any bugs, please send them to bugs@desertcombat.com

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