Archives by Day

April 2024
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

Galactic Civilizations

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Strategy

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Galactic Civilizations' - Screens

by Rainier on Feb. 10, 2003 @ 9:41 a.m. PST

Players can use military, technological, economic or political might to become a major power in the galaxy and must also research new technologies, colonize and defend planets, construct Space Stations, initiate social improvements, build a fleet, fight wars, win elections and gain influence in the United Planets Security council.

The game is won when all the races become united in a galactic alliance, someone researches technology that takes them beyond mortality or one civilization conquers the opposition with their military might.

GAL CIV FEATURES

  • Multiple, balanced paths to victory - Achieve victory using military strength, economic might, or political power.
  • Immersive story line - Playing as the leader of humanity, your heritage depends on your ability to lead the human race and become one of the principal species of the universe.
  • The Metaverse - Gamers who use Stardock.net to play will be part of the "Metaverse", where victories, defeats and campaigns can be recorded, allowing players to share their gaming experience.
  • Replayability - The game is readily playable by casual gamers and includes a powerful and sophisticated AI and game mechanics that make each gaming experience different and highly addictive.
  • Video and Sound - The game features state of the art sound subsystems and video resolutions of 1024x768 with over 16 million colors.


More articles about Galactic Civilizations
blog comments powered by Disqus