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Harbinger

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Adventure

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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DreamCatcher Ships 'Harbinger'

by Rainier on Feb. 25, 2003 @ 12:00 p.m. PST

Check out of previously posted "Harbinger" Preview

Harbinger is set in a dark world where death lurks on every corner, with 65 different enemies hiding across 70 different levels. Gamers take on the persona of a human, a robotic gladiator or the feminine Culibine; each with their own distinctive traits. The game features an intuitive interface and gamers can expect more than 75 hours of gripping game-play.

“It’s been a while since the Action/RPG genre has had anything to be so excited about,” said Richard Wah Kan, CEO of DreamCatcher. “We’re confident that with Harbinger, we’re giving fans something to look forward to.”

From a technical perspective, the game also excels, as it supports advanced particle affects, colored lighting and highly detailed, runtime anti-aliased characters.


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