As Gus MacPherson, a former New York detective, gamers investigate a mysterious death. Featuring full 360-degree panoramic views in each scene, every location must be scanned for clues to solve the gruesome murder. Players interrogate a large cast of characters using a unique conversation engine. The game’s depth is further enhanced with a seemingly endless combination of outcomes for every situation.
“Post-Mortem is sure to become an instant adventure classic,” said Richard Wah Kan, CEO of DreamCatcher Interactive. “With a consuming story-line and a number of twists and turns, it’s the most innovative concept the genre has seen in a while.”
Post Mortem was developed by Montreal-based Microïds, creators of the critically acclaimed Syberia. Players can look forward to beautifully dark, moody and paranormal pre-rendered environments throughout the game.