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Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Action


'Devastation' Goes Gold!

by Thomas on March 11, 2003 @ 6:46 a.m. PST

On a future devastated Earth, powerful, corrupt corporations control remaining technology and rule what's left of society. Pacification Squads, a brutal private
police force, maintain order for the corporate syndicate. The only hope for freedom is a small group of Resistance fighters made up of gang leaders, mercenaries
and ex-military operatives. As the Resistance leader you must assemble your army and travel the globe, restoring peace and sanity in a very dangerous world.


  • Next-generation Unreal® Engine coupled with the MathEngine Karma™ physics system provides dramatic visuals, ultra-realistic object physics, rag-doll deaths, and user-friendly mod tools
  • Hollywood-style explosions and in-your-face special effects showcase awesome particle physics including explosive headshots, flowing water and blood, amazing weapons effects and realistic fire created by the amazing "OFX" VisualFX system with full hardware T & L support
  • Tons of physics-enable objects can be used, destroyed or manipulated-set traps with the garbage in the streets, use a broken bottle to slash your way to victory or toss a chair down the hall to distract a guard
  • More than 40 unique weapons, including machine guns, swords, handguns, sniper weapons and incredible Rat Bombs that allow players to "become the weapon"
  • Objective-based, storyline focused single player campaign, incorporating special skills like stealth, surveillance, hacking into security systems, sniping, and brute force
  • 36 massive, photorealistic levels based off real-world textures, including 22 single player and 14 multiplayer maps, set in four stunning environments
  • All the favorite online multiplayer standards, including traditional head to head and teamplay games, including an exciting new style of multiplayer gaming.
  • Powerful, easy-to-use editor with more than 4,000 prefabs and tons of physics-enabled objects

Minimum System Requirements:

Windows® 98/ME/2000/XP, Pentium® III 700 MHz processor (1.0 GHz Recommended),
256 MB RAM, 1 GB Hard Disk Space, 3D Accelerated video card with T&L and 32 MB
VRAM (NVIDIA GeForce/ATI Radeon minimum examples, 64 MB VRAM Recommended), DirectX®
version 8.1 (Included) Internet (TCP/IP) and LAN (TCP/IP) supported Multiplayer.
*Internet play requires a 33.6 Kbps or faster modem (Broadband Recommended)

If you want to find out more, visit where you can read a large batch of previews, view a few gameplay mini-movies or check out tons of amazing screenshots. There is also a group of concept art sketches, and a large feature on one of the major characters in the game, Eve McAllister. If you have questions the Forums are a busy place, with a new FAQ available and a friendly community that will answer any other questions you might have.

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