A groundbreaking title, Operation Flashpoint: Cold War Crisis is the ultimate realistic war experience. Gameplay enables players to participate in a Cold War conflict just the way they want to and draws the player into a deeply believable military environment.
For the first time in such a military game, the player controls and commands not just soldiers and squads of all levels but also land, sea and air vehicles – both military and civilian – from cars, to APCs, to tanks and even military helicopters.
The scenario is modern warfare: It is 1985, in the midst of the Cold War, and Gorbachev has been elected to power bringing with him policies of glasnost and perestroika. However, resistance Soviet groups are opposed to the new wave and are refusing to serve the new regime in Moscow.
One group has taken control of an island community, and is using it as an armed stronghold for the old order. Operation Flashpoint opens with the player joining the neighbouring US force against the Soviets.
It is a game of complete freedom with military crisis situations to handle on your own initiative. Once past the mission briefing stage, it’s the player’s decision how the overall mission or campaign is tackled. This variety also allows players to dip in and out of all kinds of action gameplay from commanding a squad, to driving tanks, troop carriers, piloting a helicopter to taking on the role of a sniper.
Again, incredible detail unfolds in each role: A NATO sniper makes use of the US-standard M21 sniper rifle with its correct optical markings. However, if they relieve an immobilised Soviet sniper of his rifle, they will be faced with Soviet-standard optical markings through the sights – and they do work differently…
The open environment of the game is massive and you can go anywhere at anytime; you’re not limited to playing in mission-specific ‘walled’ areas.
On Xbox, the game comes complete with an additional campaign titled Operation Flashpoint: Resistance, set years before Operation Flashpoint’s Cold War hit crisis point.
Resistance creates an additional 100km2 island and casts the player as Victor Troska, an experienced ex-Special Forces soldier. Having turned his back on his military past, Troska has settled into a respectable civilian life on the island of Nogova, a short distance from the main game’s three islands. However, his situation changes when the Soviet force invades the island group and destroys Troska's idyllic dreams.
Reluctant at first to return to a conflict situation, he is forced to participate in, and then lead, the ramshackle Resistance effort, which grows up in response to the Soviet occupation of the island.
As Operation Flashpoint: Resistance begins before the US Army and its resources came to the islands, players have to scavenge equipment from whatever sources they can manage, which provides for a different play experience.
Throughout the closely linked missions, the overriding objectives include growing your resistance force by gaining new recruits and gathering equipment, preserving as many of your comrades as possible to build an army strong enough to repel the Soviets.
Combined, the main game and the prequel campaign, makes Operation Flashpoint: Cold War Crisis the best military simulator for any platform and a true must-have title for the Xbox gamer.
Having set new standards of immersive realism on, the dedicated Xbox edition is hotly tipped to repeat the PC’s Game of the Year success. Codemasters is set to release Operation Flashpoint: Cold War Crisis on Xbox in the autumn. The game’s web site, with information, images and a forum is now live at www.codemasters.com/flashpoint