Archives by Day

December 2014
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
28293031

Advertising





Come And Meet The Folk From Cenega Publishing At SCoRE

by Thomas on March 21, 2003 @ 11:40 p.m. PST

With their recent office relocation to Maidenhead and additions to their staff, which include a new UK Office/International Marketing Manager, Cenega Publishing is planning for the future. At this years Score event Cenega Publishing will be presenting their three titles planned for 2003 on the Pinnacle stand. Shade: Wrath of Angels (PC/Xbox), UFO: Aftermath (PC) and Korea: Forgotten Conflict (PC/Xbox) which have already received extensive UK and Europe coverage with the leading UK magazines tipping these titles as ones to watch out for in 2003. (All three titles are planned for Quarter 3/4 2003 release.)

All three titles offer a blend of innovative and original ideas:

UFO: Aftermath is a strategy game of immense detail and ambience. This 3D isometric turn based title also incorporates global strategy with small squad tactical combat. A compelling backdrop story pulls the player in.

Shade: Wrath of Angels is a chilling 3D action, horror that will leave gamers gasping for more. Leading edge technology, along with a compelling storyline, mark this down as more than your average 3rd person shooter.

Korea: Forgotten Conflict is a 3D, Real Time Strategy game based on a war that many care not to remember. 15 detailed and realistic missions based over 5 campaigns bring this event to life.Representatives of Cenega Publishing will be available to discuss their titles, along with projected PR and advertising campaigns, whilst also taking the opportunity to elaborate on their long term vision for expansion in the UK and worldwide. With all their future and previous titles being targeted for PC release, the company is presently looking for console acquisitions, to add to their scheduling, and would be willing to meet any publishers/developers who have interesting titles to present.

blog comments powered by Disqus