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'Ghouls 'N Ghosts' To Use Terazona's Network Engine

by Thomas on March 3, 2003 @ 6:33 a.m. PST

Zona, Inc. the MMOG network solution provider, announces that Terazona has been chosen as the MMOG network engine for Capcom's Ghouls 'N Ghosts on cross-platforms including video game consoles. Game Factory, a game developer, has licensed Ghouls 'N Ghosts and will be incorporating Terazona into the game. Ghouls 'N Ghosts, highly regarded as one of the best video games ever created, is the classic "save the princess" adventure video game.

"We are very proud to be associated with one of the classic game series of all time," states Monte Singman, CEO of Zona, Inc. "Ghouls 'N Ghosts was technically and visually ahead of its time when released by Capcom in 1988. Very soon thousands of concurrent online game players will enjoy the same kind of fun video game entertainment within a fast, seamless, and reliable game play environment."

"Terazona is simply the most complete solution on the market today," adds Charlotte Chiang, President of Game Factory Digital Entertainment. "With Terazona, Game Factory will be able to focus on what we do the best -- make games, and we can shorten our time-to-market, and reduce the development cost and risk. Terazona is the best choice for us."

"As a member of Capcom, I am really pleased and excited to hear that the talented creators of Game Factory are going to work on MMOG based on our 'Ghouls 'N Ghosts,'" said Yoshiki Okamoto, Chief Operating Officer Senior Managing Director Production Studios, Capcom. "I am looking forward to playing the MMOG version of 'Ghouls 'N Ghosts' by Game Factory. Bet it's gonna be a legend!"

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