Archives by Day

March 2024
SuMTuWThFSa
12
3456789
10111213141516
17181920212223
24252627282930
31

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





OffWorld Resource Base (O.R.B.) - Update Patch Available NOW

by Rainier on March 4, 2003 @ 3:07 p.m. PST

Strategy First just let us know that they have just released a new patch for their recently released 3D space-based RTS, OffWorld Resource Base (O.R.B.). This patch brings several improvements to the multiplayer and game editor, new MP/skirmish features and many bug fixes. Read more for detailed fix list and links where to get it ...

Get the 'O.R.B. Patch 1.00 to 1.03 patch off Worthplaying (1.3mb)

USA Links <--> European Links

Get the 'O.R.B. Patch 1.01 to 1.03 patch off Worthplaying (1.3mb)

USA Links <--> European Links

Other Mirrors

Get the 'O.R.B patches off 3DGamers (2mb)

Get the 'O.R.B patches off Strategy First (2mb)

..:: O.R.B Patch 1.03 ::....:: FIXES ::..

  • Fixed various bugs in the MP Screens vs Gamespy.


..:: February 10, 2003 ::....:: O.R.B Patch 1.02 ::..

..:: FIXES ::..

  • Fixed the issue with Gathering of the Paths scenario where continuing from a saved game after the map had been finished, would not allow the map to end.
  • Fixed bugs in Alyssian Scenarios 2 and 3.
  • Fixed erratic never-ending bug in Tutorial 6.
  • Unable to build capital ships in certain maps due to stealing all the required techs has been fixed.
  • Improved follow and attack unarmed ships.
  • Improved fonts for 640x480 and 800x600 resolutions.
  • Fixed multiplayer bug, where captured ships are shown in the wrong color.
  • Fixed bug with docked ships having wrong names displayed.
  • Freighters and other ships can now be docked inside of asteroid bases.
  • Minor docking bugs fixed.
  • Tech tree display order fixed.
  • Pressing group number will also select docked ships.
  • Debris and explosion can now be seen by winning team.
  • Improved capital ship combat with asteroid structures.
  • Mineable asteroid found message is displayed when a new resources asteroid is scanned.
  • Client timeout causes everyone to timeout bug.
  • AI teammate not updating properly when changing race in spaceport team game.
  • Scenario download bug.
  • Chat colors during paused game.
  • Quit during paused game causes pause to set next game.
  • Spy messages for dropped players.
  • Fixed intermittent HyperSpacing bug.
  • Blue dialog boxes in campaign have been removed.
  • Fixed a bug where win98 users could not join a game hosted on another OS.
  • Better detection of game desynchronization on multiple machines during network play.
  • Fixed the saving and loading back of a game in skirmish and multiplayer.
  • Fixed a gamespy lobby crash bug after aborting or ending a multiplayer gamespy game.
  • Fixed a bug where the user would periodically get asked to register his cd key even if it was already entered previously.
  • Fixed a bug where, when restoring a savegame, a player could change his race which caused the game to crash (user is now prevented from modifying his race on a restored game).
  • Fixed a bug where a client joining a game goes into the multiplayer game settings screen when the user launches the game, used to crash or something but now works correctly.
  • EDITOR: Sun zones have been removed.
  • EDITOR: Crash bug when the move down button is pressed with only one trigger.
  • EDITOR: Brush palette icon for the Alyssian cloaking carrier has been fixed.
  • EDITOR: Can no longer have less than two players.
  • EDITOR: When triggers blocks are deleted, modified or moved the current focus is maintained.
  • EDITOR: Graphical issue causing the trigger window to become entirely gray has been fixed.
  • EDITOR: Crash if a bad spaceport type is selected has been fixed.
  • EDITOR: Trigger Windows are no longer system modal.
  • EDITOR: View is no longer reset by the scenario editor.
  • EDITOR: Add button no longer need for starting locations.
  • EDITOR: Umbra and Penumbra removed.
  • EDITOR: Planet names are dynamic in scenario editor.
  • EDITOR: Fog top and bottom material is not reset when recreating sun or objects.
  • EDITOR: Mist color is not reset when asteroids are recreated.
  • EDITOR: Asteroid string points are now moveable.

..:: NEW MP/SKIRMISH FEATURES ::..

  • Choose starting carrier type for carrier and no portal carrier games.
  • Ability to set the Hull percentage for bases, capital Ships, fighters, cargo ships, and support ships.
  • Starting Tech level option.
  • Maximum tech level option.
  • Disallow repair ships from repairing capital ships in combat option.
  • Stronger turrets option.
  • No orbiting asteroids option.
  • Multiplayer AI Players.

..:: NEW EDITOR FEATURES ::..

  • EDITOR: Disable Unit in zone trigger.
  • EDITOR: Dedicated carrier/no portal carrier map starting locations.
  • EDITOR: Mode to see in game names.
  • EDITOR: Multiple trigger lists available for use.
  • EDITOR: Search is available for triggers.
  • EDITOR: Additional textures will preview textures.

..:: NOTE ::..

  • For those who have encoutered the WinXP bug, it is strongly recommended to delete any existing profiles and create new ones.

blog comments powered by Disqus