Galactic Civilizations

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Strategy

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Galactic Civilizations' - Update Patch

by Rainier on April 1, 2003 @ 1:37 p.m. PST

New features:
  • AI bargains more intelligently at lower levels
  • General difficulty level affects random events
  • New Cut scene when a player dies
  • New random event - population boom
  • Social programs cost slightly less to maintain
  • Some random events come later in the game
  • Technology Trade United Planets issue nerfed
  • Added two new random events
  • Anti-cheat methods beefed up
  • Metaverse submits difficulty level
  • AI considers technology trade values more at lower intelligence levels

Bug fixes:

  • Metaverse submissions should work for all players
  • Crash bug in diplomacy screen "hopefully" fixed
  • Terraformer galactic wonder can be built
  • Duplicate building of wonders and trade goods fixed
  • SDNet.lib updated for those who have trouble submitting scores



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