Archives by Day

September 2014
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising





'Worms 3' (ALL) - Screens

by Rainier on April 4, 2003 @ 10:30 a.m. PST

Worms 3 will utilise the full power afforded by next-generation platforms, featuring ground-breaking fully deformable landscape technology, and will continue the wild humor and intensive, addictive fun that gamers expect from the Worms franchise. Worms 3 will showcase a raft of new gameplay features, while retaining all the familiar chaos of the original titles, complete with bizarre power-ups, loopy weaponry, and crazy cartoon graphics -- in both single and multi-player modes. Check out these 12 new wormelicious screens ..

Worms3, due for release in 2003, brings the title into full-blown 3D for the first time ever! In conjunction with a revolutionary, fully deformable 3D landscape technology, it expands the strategic options offered in the previous games into fascinating new directions. That means caves, cliffs, holes, multiple levels, buildings, ropes, tunnels - all in gorgeous 3D! Worms3 will also feature stunning 3D animation of the Worms themselves, which surpasses anything seen in Worms titles to date, including any FMV sequences!

Features :

  • Worms3 uses a proprietary, all-new deformable polygon landscape engine that allows the player to destroy any part or ALL of the landscape, from any direction.
  • Shoot through the floor, make a hole and shoot at the player below you on a plateau!
  • Tunnel your way through the hillside! Blast your way through! Watch as the landscape crumbles, sinks and deforms as you use progressively more powerful weapons!
  • Unlike other engines, the technology allows you to explode any part of the land, create holes, tunnels, cliffs, caves and emulates the way the game played in 2D.

blog comments powered by Disqus