Priest is an MMOG set in a twisted Lovecraftian vision of the American Wild West. Cast out centuries ago with 12 of his brethren for rising up against God, the fallen archangel Temozarela has discovered that control of 12 sacred sites will allow him to perform a ritual that will give him the power to storm the gates of Heaven. Players will have to decide whether to join an army of the fallen or the soldiers of goodness.
The English version of Priest is due in the second half of 2003. The game's class system is divided among the two main factions: The Heretics and Templers, which are divided between eight different character types, each with their own fighting techniques, upgrade trees and skills such as spiritual attacks and exorcisms. Players can slaughter innocents or execute the damned in single player, player vs. player and team faction vs. faction combat across a world of more than 48 different environments. Faction vs. faction warfare revolves around possession of the 12 sacred sites that bestow special bonuses on the faction that controls them.
The first public North American demonstration of the game will be at this year's E3 in Los Angeles, May 14-16th.
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