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Kemco Announces 'Lobo' For PS2/Xbox

by Rainier on May 1, 2003 @ 1:49 p.m. PDT

Bringing the dark and sinister Lobo comic book universe to the video game world, Kemco U.S.A. announced today its plans for a third-person adventure-shooter based on the popular franchise from DC Comics. Slated for the PlayStation2 and the Xbox , Lobo pushes entertainment to the edge in this outrageous combat game. Read more for details ...

“From the attitude and environment to the sheer adrenaline rush of combat, Lobo delivers the most intense of gameplay experiences,” said Glenn Halseth, Vice President of Sales and Marketing for Kemco. “Lobo is truly avant-garde in nature and content, and we are sure he’s going to make his presence known to hardcore console gamers.”

"There are clean-cut super heroes...and then there's Lobo -- an over-the-top and outrageous iconoclast," states John Nee, Vice President-Business Development for DC Comics. "Lobo's long been breaking the rules of traditional comic books, now he can break the rules of the video game world."

The inter-gallactic bounty hunter Lobo is flat broke and angry! So, he sets out to boost his morale and earn money by eliminating the ten biggest bounties on the world’s most wanted list. Starting from the bottom and working toward the top, Lobo wages attacks on middlemen and deviants, bartering for weapons and learning the locations of his most sought after targets. The game features ten unique and progressively challenging environments for each target and respective henchmen, with surprise bounties unlocked throughout play.

With an intricate design, Lobo’s over-the-top combat provides a host of extreme action thrills and in-game options. Players can utilize a number of weapons, including knives, chains, guns, grenades, rockets or Lobo’s favorite, the hook and chain. He is capable of morphing into several characters to elude enemies, such as a ghost, skeleton, bizarre animals and other mutant creatures. Lobo also travels well, be it on foot, aboard his signature space hog motorcycle or alongside Space Dolphins.

Lobo’s detailed environments adapt throughout each level of play, adding to the close engagement adventure and hand-to-hand battles. Evidence of combat is everywhere as fires blacken walls and destroy objects, explosives leave craters and bullets and shells pockmark walls. The game’s soundtrack of explosive guitar riffs and heavy metal thrash add to the game’s emphasis of dark, sarcastic and take-no-prisoners humor.

Lobo is slated for a 2004 release and suggested retail price of $49.99.

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