Hornish, Jr. passed two-time and reigning Indianapolis 500 champion, Helio Castroneves, with two laps remaining to win the “Greatest Spectacle in Racing” in Codemasters’ IndyCar Series video game. IndyCar Series is the first and only next generation video game to feature the full IndyCar experience along with all of its major circuits, including the “Brickyard” Indianapolis Motor Speedway. Dedicated versions for the Xbox® video game system from Microsoft and PC CD-ROM will be available this summer.
“Sam Hornish, Jr. is one of the hottest drivers on the racing circuit today,” said Steve Lux, senior vice president of marketing for Codemasters U.S. “Sam utilized advanced tactics coming into the final stretch. A last minute adjustment to his fuel mix made for a sensational finish.”
IndyCar Series will include official Indy racing teams and drivers with up to 33 cars racing for the checkered flag, including the debut of Penske Racing, Inc. Enhanced with TV-style presentation and commentary, interactive crowd reactions, challenging and realistic AI components and exhilarating, heart-pounding tracks, players will encounter a true-to-life, authentic Indy racing experience.
“Codemasters’ IndyCar Series video game captures the thrill and excitement of IndyCar racing and gives fans the opportunity to experience the sport firsthand in the comfort and safety of their own living rooms,” said Nicole Polsky, director of licensing for the IRL. “The game provides an ultra-realistic look at what the real drivers will experience this weekend at the Indy 500.”
ABOUT INDYCAR SERIES
Codemasters’ IndyCar Series is the first and only videogame to feature the full season and all of the circuits of the Indy Racing League. Exclusively licensed, and with the full backing and support of the sports governing body, IndyCar Series will capture the authentic driving experience with TV-style presentation and commentary. The game will feature interactive crowd reactions, challenging and realistic AI opponents, exhilarating tension-packed races, true-to-life physics and realistic damage models.
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