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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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The Kore Gang (Xbox) - Screens

by Rainier on May 27, 2003 @ 1:01 p.m. PDT

This jump'n'run game from UDS & Zoink features three freaky characters, Pixie, Madboy and Rex, who have to face bizarre opponents in wild scenarios. By putting on the Core-Suit they make the most of their individual skills: Pixie can use it to climb better than anyone else, Madboy can really pack a punch, and Rex's excellent hearing and sense of smell turn him into a walking radar station. The Kore Gang is the first game ever with character-dependent viewpoints and songs that are integrated into the story. The Tim Burton-like cool graphics are stunning and immerse the player in its 24 tricky levels over six worlds. Check these new screens ...

Practicing her climbing skills, Pixie falls and suddenly lands in an underground laboratory full of weird equipment. It's here that she makes a stunning discovery: the incredible Core-Suit, a metal suit that adapts to its wearer. Equipping herself, Pixie sets off to find a way out. Shortly after, Pixie meets her future comrades: Madboy and the dog, Rex. The alien Corelings have captured Dr. Samuelson, the Core- Suit's inventor. Some time ago, the Doctor discovered a probe named CORE, and used its technology to create the Core-Suit. The trio must save him - and use the Core-Suit to make the most of their individual skills: Pixie can use it to climb better than anyone else, Madboy can really pack a punch, and Rex's excellent hearing and sense of smell turn him into a walking radar station. It's up to you to decide which character to use in any given situation, but remember that not all methods will lead to success. Cleverness and skill are required to complete the challenge. Make the most of it!

Features :

  • Wild scenarios with bizarre opponents and cool graphics
  • 24 tricky levels in 6 worlds
  • 3 freaky characters: a girl, a boy and a dog
  • The first game ever with character-dependent viewpoints, for example Rex the dog's "Smell View"
  • Character switching possible and necessary throughout the game
  • Enemies react differently to each character
  • Ingenious puzzles demanding an appropriate selection of character
  • Interactive sound effects: Every opponent has his/her own tunes and attack songs - the first game ever with songs integrated into the story

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