Troubled scientist Bruce Banner and his enraged alter ego, Hulk, battle against the terrifying forces of the Leader - a gamma villain intent on using the Hulk's gamma energy to unleash a relentless army of gamma creatures on the world. Betrayed by his long-time colleague and mentor, Professor Crawford, Bruce releases the essence of Hulk into the Orb (the successor to Bruce's Gamma Sphere - used in the film). Now, Bruce must pursue the Orb and its mysterious possessor through San Francisco, into the Freehold of Alcatraz, out of heavily guarded military installations and finally to the terrifying, surreal Freehold of the Leader himself. By facing his own shattered identity, Bruce will overcome the insane intentions of the Leader.
This document provides useful information regarding THE HULKTM. Please read it carefully if you have any questions about the game. For further support,
please visit our website at http://support.vugames.com
I. Minimum System Requirements
II. Recommended System Requirements
III. Installation Instructions
IV. Gamepad Controls
V. Keyboard Controls
VII. Software License Agreement
VIII. Customer Service
I. Minimum System Requirements
* 100% DirectX(-compliant 3-D video card with 32 MB VRAM
* Microsoft( Windows( 98/ME/2000/XP operating system
* Pentium( III 700 MHz processor or Athlon( processor
* 192 MB RAM
* DirectX( 8.1 (included)
* 100% DirectX( 8.1 or higher compatible sound card and drivers
* Quad Speed CD-ROM drive
* 100% Microsoft(-compatible mouse, keyboard
* 100% Windows( 98/ME/2000/XP-compatible gamepad (optional)
* at least 200MB of uncompressed hard disk space for game files, plus an
additional 200MB for Windows( swap file
II. Recommended System Requirements
The recommended specification is exactly the same as the minimum specification
with the following changes:
* Pentium( III 1 GHz processor or Athlon( processor
* 256 MB RAM
* 100% Windows( 98/ME/2000/XP-compatible 6 button, dual stick analog gamepad
III. Installation instructions
* Insert THE HULK( Demo game disc into your CD-ROM drive.
* If Autoplay is enabled, the splash screen should launch. Click Install and
follow the displayed instructions.
* If Autoplay is not enabled, double-click on the My Computer icon on your
desktop. Find your CD-ROM drive, right-click on the CD-ROM drive icon, then
left-click on Open. You should then see the contents of THE HULK( Demo CD-ROM.
To enter the splash screen, double-click on the launch.exe icon. Click Install
and follow the displayed instructions. Alternatively, if you do not wish to
view the splash screen, double-click on the setup.exe icon to go straight to
installation and follow the displayed instructions.
* Verify that you have the required amount of disk space.
* DirectX( 8.1 or higher is required to run THE HULK( Demo. THE HULK( Demo
installation will automatically install DirectX( 8.1 unless you choose
otherwise. Please note, however, that if you do not have DirectX( 8.1 or higher
installed, and you choose not to install DirectX( 8.1, THE HULK( Demo game will
not run. Also note that your system is required to have the latest Windows(
98/ME/2000/XP drivers that fully support DirectX( 8.1.
* To uninstall THE HULK( Demo, use the Start Menu shortcut provided.
IV. Gamepad Controls
THE HULK( Demo is designed for a dual-stick analog gamepad with at least 6
buttons. THE HULK( Demo has attempted to provide a useful button mapping for
all gamepads, but due to the wide variety of PC gamepads, your controller may
not conform to this mapping. All buttons are re-configurable.
Typically, attack buttons map to the first four buttons of the gamepad. The
TARGET and FREELOOK buttons map to the gamepad RIGHT and LEFT trigger buttons
If the gamepad has two analog sticks, one is used for movement and the other is
used for changing targets.
If the gamepad has a single stick and a DPad, one is used for movement and the
other is used for changing targets.
If the gamepad has only a stick, or only a DPad, it is used for movement.
Changing targets is accomplished by holding down the TARGET button and tapping
the FREELOOK button.
V. Keyboard Controls
Most keyboard controls are completely configurable.
To change the keyboard mapping for a game function that maps to a single key
(like Punch), simply highlight that function, press the Enter key to activate
remapping mode, then press any key to remap.
To change the keyboard mapping for a game function that maps to two keys (like
Jump/Crouch or Free Look), highlight that function, and press the Enter key to
activate map selection mode. Use the arrow keys to move between one of the two
available mappings. Press Enter again to enter remapping mode, then press any
key to remap.
1. If your game does not start, your video card may not be supported. Please
check your video card against the list of supported video cards.
THE HULK( Demo has been tested on most, but not all of the major video cards
incorporating the chipsets below:
* ATI(r) Radeon
* ATI(r) Radeon 7200
* ATI(r) Radeon 8500
* ATI(r) Radeon 9000
* ATI(r) Radeon 9700
* NVidia(tm) GeForce 2 GTS
* NVidia(tm) GeForce 3/Ti series
* NVidia(tm) GeForce 4 MX
* NVidia(tm) GeForce 4 series
The following graphics card chipsets are not supported by THE HULK(, or exhibit
* ATI Radeon 7500 - exhibits severe rendering artifacts with drivers dated
prior to April, 2003
* ATI Radeon 8500 - exhibits minor rendering artifacts with drivers dated prior
to April, 2003
If you are experiencing difficulties with your video card, please try upgrading
to the latest drivers available for your card.
2. Do not connect or disconnect a USB device while this program is running.
3. If the THE HULK( Demo crashes after you increase your video resolution,
your video card may not support that resolution at your monitor's current
refresh rate. Under Windows( 2000/XP, the THE HULK( Demo should be able to
detect this situation and will attempt to warn you. However, under Windows(
98/ME, the THE HULK( Demo is unable to determine your monitor's current refresh
rate. Lower your monitor's refresh rate, and try again.
4. If you hear bursts of static, you likely have the DirectX( developer SDK
installed and you are using the Debug version. You can remove the bursts of
static by selecting the Retail version of DirectX(:
* Click the Start Menu
* Click Programs - Microsoft DirectX SDK - Install DirectX RunTime - Install
Alternatively, if you are hearing static under Windows( XP and have a
SoundBlaster Live! Value 1024 Digital sound card, the problem is mostly likely
related to your sound card's driver.
5. The following sound cards are not supported by THE HULK( Demo, or exhibit
* Best Data Theatrix
6. If you are experiencing sound problems during game play, or the game becomes
unstable (sound disappears, game drawing speed slows down severely, game
crashes suddenly to desktop), the problem may be sound card related. The Turtle
Beach Santa Cruz and certain SoundMax Digital sound cards are known to make the
game unstable if hardware acceleration is turned on. If you have a Turtle Beach
Santa Cruz sound card, or are experiencing sound problems or unexplained
crashing of any kind, disable hardware acceleration:
* Click on Start->Run...
* Type "dxdiag" and press enter
* Observe the application while it loads, wait until the progress bar
* Click on the Sound tab
* Under the "DirectX Features" frame, locate the "Hardware Sound Acceleration
* Slide it all the way to the left until it reads "No acceleration".
* Click Exit, re-run the game.
Alternatively, if the above does not help, and you are still experiencing sound
problems, try the following:
* Double-click on the My Computer icon on your desktop, or right-click on the
icon and choose the Open option.
* Double-click on the Control Panel icon.
* Find the Sounds and Multimedia icon and double-click on it.
* On the Audio tab, click on the Advanced Properties button under Playback.
* Select Basic or No Hardware acceleration from the Performance tab.
* Click on OK.
* Restart the game.
7. Keyboard beeping. Many PC keyboards limit the number of simultaneous button
presses to 3. If your keyboard exhibits this problem, you may hear a beeping
noise from the computer's speaker, or you may only be able to press 3 buttons
at once. This limit sometimes only applies to keys close to each other on the
To improve the situation, try changing your keyboard mapping to move game keys
further apart. Go to the Options - Control Options - Keyboard Configuration
screen. This option screen has 3 pages that allow you to change all of the
8. If you have an InterAct SV-233 PC Gamepad, you must turn off the "auto"
feature. Use of the "auto" feature causes incorrect control behavior in THE
9. If you have 2 CD-ROM drives and are attempting to run the game with the CD
in the second CD-ROM drive, but it will not start from the Autoplay
application, please start the game from the Start Menu shortcut.
10. If you are running Windows 98 or Windows ME and movie playback is choppy or
slow, try the following:
* Open the Control Panel
* Double click "System" to open the System Properties dialog
* Open the "Performance" Tab
* Click on the "Virtual Memory..." button
* Make sure "Let me specify my own settings" is checked, and set "Minimum" and
"Maximum" to the same value (512 MB is reasonable)
* Click OK
* Click OK
* Click OK to reboot
11. When playing with the keyboard, if a pressing a key results in the key
appearing to be "stuck", for example, pressing "A" and releasing results in the
character always moving left, try pressing the key in question again.
12. If you are running Windows ME, and the game stops responding to button
presses on your gamepad, please exit the game, unplug and replug your gamepad
into its port, and restart the game.
VII. Software License Agreement
YOU SHOULD CAREFULLY READ THE FOLLOWING END USER LICENSE AGREEMENT BEFORE
INSTALLING THIS SOFTWARE PROGRAM.
This software program, any printed materials, any on-line or electronic
documentation, and any and all copies and derivative works of such software
program and materials (the "Program") are the copyrighted work of Vivendi
Universal Games, Inc., and/or its wholly owned subsidiaries or licensors. All
use of the Program is governed by the terms of the End User License Agreement
which is provided below ("License"). The Program is solely for use by end users
according to the terms of the License Agreement. Any use, reproduction or
redistribution of the Program not in accordance with the terms of the License
Agreement is expressly prohibited.
END USER LICENSE AGREEMENT
1. Limited Use License. Vivendi Universal Games, Inc. ("VUG") hereby grants,
and by installing the Program you thereby accept, a limited, nonexclusive
license and right to install and use one (1) copy of the Program for your use
on either a home or portable computer. Notwithstanding the foregoing, in the
event that you purchase an additional license from one of VUG's authorized
distributors which would give you the right to install the Program onto
multiple computers, or onto a Local Access Network, that 'additional' license
will act to supersede this License and govern your use of the Product.
2. Ownership. All title, ownership rights and intellectual property rights in
and to the Program and any and all copies thereof (including but not limited to
any titles, computer code, themes, objects, characters, character names,
stories, text, dialog, catch phrases, locations, concepts, artwork, animations,
sounds, musical compositions, audiovisual effects, methods of operation, moral
rights, any related documentation, and "applets" incorporated into the Program)
are owned by VUG or its licensors. The Program is protected by the copyright
laws of the United States, international copyright treaties and conventions and
other laws. All rights are reserved. The Program may contain certain licensed
materials, and VUG's licensors may act to protect their rights in the event of
any violation of this Agreement.
3. Responsibilities of End User.
A. Subject to the Limited Use License as set forth above, you may not, in whole
or in part, copy, photocopy, reproduce, translate, reverse engineer, derive
source code from, modify, disassemble, decompile, or create derivative works
based on the Program, or remove any proprietary notices or labels on the
Program without the prior consent, in writing, of VUG.
B. The Program is licensed to you as a single product. Its component parts may
not be separated for use on more than one computer.
C. You are entitled to use the Program for your own use, but you are not
(i) sell, grant a security interest in or transfer reproductions of the Program
to other parties in any way, nor to rent, lease or license the Program to
others without the prior written consent of VUG;
(ii) exploit the Program or any of its parts for any commercial purpose
including, but not limited to, use at a cyber café, computer gaming center or
any other location-based site (VUG may offer a separate Site License Agreement
to permit you to make the Program available for commercial use; contact VUG for
(iii) host or provide matchmaking services for the Program or emulate or
redirect the communication protocols used by VUG in the network feature of the
Program, through protocol emulation, tunneling, modifying or adding components
to the Program, use of a utility program or any other techniques now known or
hereafter developed, for any purpose including, but not limited to, network
play over the Internet, network play utilizing commercial or noncommercial
gaming networks, or as part of content aggregation networks without the prior
written consent of VUG.
4. Program Transfer. You may permanently transfer all of your rights under this
License, provided the recipient agrees to the terms of this License and you
agree to remove the Program from your home or portable computer.
5. Termination. This License is effective until terminated. You may terminate
the License at any time by destroying the Program. VUG may, at its discretion,
terminate this License in the event that you fail to comply with the terms and
conditions contained herein. In such event, you must immediately destroy the
6. Customer Service/Technical Support. VUG agrees to provide Customer Service
and Technical Support for this Program until such time as the Program is "out
of publication." The Program shall be considered "Out of Publication" one (1)
year following the date that the Program is no longer manufactured and/or
distributed by VUG, or its licensors. "Customer Service" as used herein may be
provided to you by VUG representatives by telephone and/or by electronic
message (e-mail). "Technical Support" may be provided to you by VUG by
telephone, electronic message (e-mail), or by posting of information related to
known technical support issues on a website. Unless otherwise stated in the
Program's packaging or in the Program's user manual, nothing herein shall be
construed so as to place a duty upon VUG to provide Customer Service or
Technical Support via a toll free telephone number for an unlimited period of
7. Export Controls. The Program may not be re-exported, downloaded or otherwise
exported into (or to a national or resident of) any country to which the U.S.
has embargoed goods, or to anyone on the U.S. Treasury Department's list of
Specially Designated Nationals or the U.S. Commerce Department's Table of
Denial Orders. By installing the Program, you are agreeing to the foregoing and
you are representing and warranting that you are not located in, under the
control of, or a national or resident of any such country or on any such list.
8. Limited Warranty. VUG EXPRESSLY DISCLAIMS ANY WARRANTY FOR THE PROGRAM AND
MANUAL(S). THE PROGRAM AND MANUAL(S) ARE PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
NONINFRINGEMENT. VUG FURTHER DISCLAIMS ALL WARRANTIES WITH REGARD TO YEAR 2000
COMPLIANCE OF THE SOFTWARE. SPECIFICALLY, VUG MAKES NO WARRANTIES THAT THE
PERFORMANCE OR FUNCTIONALITY OF THE PROGRAM WILL NOT BE AFFECTED BY DATES PRIOR
TO, DURING OR AFTER THE YEAR 2000, OR THAT THE PROGRAM WILL BE CAPABLE OF
CORRECTLY PROCESSING, PROVIDING, AND/OR RECEIVING DATE INFORMATION WITHIN AND
BETWEEN CENTURIES, INCLUDING THE PROPER EXCHANGE OF DATE INFORMATION BETWEEN
PRODUCTS OR APPLICATIONS. ANY WARRANTY AGAINST INFRINGEMENT THAT MAY BE
PROVIDED IN SECTION 2-312(3) OF THE UNIFORM COMMERCIAL CODE AND/OR IN ANY OTHER
COMPARABLE STATE STATUTE IS EXPRESSLY DISCLAIMED. The entire risk arising out
of use or performance of the Program remains with the You, however VUG warrants
the Master Disk(s), on which the Program is furnished, to be free from defects
in materials and workmanship, under normal use, for a period of ninety (90)
days from the date of delivery. VUG's sole liability in the event of a
defective disk shall be to give You a replacement disk. Some states do not
allow the exclusion or limitation of incidental or consequential damages, or
allow limitations on how long an implied warranty lasts, so the above
limitations may not apply.
9. Limitation of Liability. NEITHER VUG, ITS PARENT, SUBSIDIARIES, AFFILIATES
OR LICENSORS SHALL BE LIABLE IN ANY WAY FOR LOSS OR DAMAGE OF ANY KIND
RESULTING FROM THE USE OF THE PROGRAM INCLUDING, BUT NOT LIMITED TO, LOSS OF
GOODWILL, WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
COMMERCIAL DAMAGES OR LOSSES. Some states do not allow the exclusion or
limitation of incidental or consequential damages, or allow limitations on how
long an implied warranty lasts, so the above limitations may not apply to you.
10. Equitable Remedies. You hereby agree that VUG would be irreparably damaged
if the terms of this License were not specifically enforced, and therefore you
agree that VUG shall be entitled, without bond, other security, or proof of
damages, to appropriate equitable remedies with respect to breaches of this
License, in addition to such other remedies as VUG may otherwise have available
to it under applicable laws. In the event any litigation is brought by either
party in connection with this License Agreement, the prevailing party in such
litigation shall be entitled to recover from the other party all the costs,
attorneys' fees and other expenses incurred by such prevailing party in the
11. Limitations on License. Nothing in this License Agreement shall preclude
you from making or authorizing the making of another copy or adaptation of the
Program provided, however, that (1) such new copy or adaptation is created as
an essential step in your utilization of the Program in accordance with the
terms of this License Agreement and for NO OTHER PURPOSE; or (2) such new copy
or adaptation is for archival purposes ONLY and all archival copies are
destroyed in the event of your Transfer of the Program, the Termination of this
Agreement or other circumstances under which your continued use of the Program
ceases to be rightful.
12. Miscellaneous. This License shall be deemed to have been made and executed
in the State of California, and any dispute arising hereunder shall be resolved
in accordance with the law of the State of California. This License may be
amended, altered or modified only by an instrument in writing specifying such
amendment, alteration or modification executed by both parties. In the event
that any provision of this License shall be held by a court or other tribunal
of competent jurisdiction to be unenforceable, such provision will be enforced
to the maximum extent permissible and the remaining portions of this License
shall remain in full force and effect. This License constitutes and contains
the entire agreement between the parties with respect to the subject matter
hereof and supersedes any prior oral or written agreements. This License is the
complete and exclusive statement of the agreement between the parties hereto,
and this License supersedes any prior or contemporaneous agreement, either oral
or written, and any other communications between the parties hereto.
VIII. Customer Service
Phone: (866) 341-0879 / (310) 649-8006
8 a.m. - 4:30 p.m. PST, Monday - Friday
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