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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Sony Snags Official Formula 1 License For Another 4 Years

by Rainier on June 16, 2003 @ 10:21 a.m. PDT

Sony Computer Entertainment Europe is pleased to announce the continuation of the multi-million selling Formula One series. The only game to be officially licensed by Formula One Administration Ltd, FORMULA ONE 2003 will be released in July this year. Benefiting from a brand new deal signed with Formula One Administration Ltd, the FORMULA ONE franchise will now be exclusive to SCEE and to PlayStation2 for the next four years, ensuring unparalleled accuracy and the closest experience to being an F1 driver you'll get on any platform.

President of Sony Computer Entertainment Europe, Chris Deering said "This four year exclusive relationship is the basis for a very exciting partnership between the world's leading motorsport and the most successful video game platform on the planet. Together I believe we will create a totally new consumer game experience that combines the power of PlayStation 2 with the exhilaration and spectacle of FORMULA ONE and short of pulling on gloves and a helmet this is as close to being in the drivers seat as you're going to get."

FORMULA ONE 2003 is the only game to incorporate all the up-to-date season statistics, as well as the likenesses of all 20 of the official FORMULA ONE drivers and all 10 FORMULA ONE teams with their current liveries. Every one of the 16 official Grand Prix circuits have been mapped to an astonishing level of accuracy, while the exhaustively-researched car performance and specification details are unmatched, thanks to data provided by the teams themselves.

FORMULA ONE 2003 provides a more authentic driver experience than ever before. It is the only title to incorporate the radical new rules for the 2003 season, implemented to make the sport more competitive and thrilling than ever. The authenticity extends to the new race weekend regulations, where Fridays involve an initial qualifying session, Saturdays the all-or-nothing one-lap qualifying session and Sundays the race itself.

Each circuit is modelled to greater detail than ever, and all objects - such as bollards, braking boards and advertising signage - will now be collided with if you miss your braking point, or misjudge the racing line and end up off the circuit. And it's not just you that can make expensive errors: new AI routines to incorporate driver personalities mean that computer-controlled drivers can act and react just as they would in real life - and even be just as fallible under pressure.

The damage you do to your car when you get things wrong is also more authentic than ever before. Whether you hit another car or the scenery, or suffer engine failure, the new damage and failure programming routines ensure you suffer the consequences in a realistic way. And it's not just you that can suffer engine failure; you'll also see your competitors retiring with blown engines and electrical failures, or making driver errors.

These levels of authenticity means FORMULA ONE 2003 provides a completely immersive gameplay experience, yet still offers pick-up-and-play accessibility to all fans of the sport. You'll even enjoy commentary from the real-life commentators from FORMULA ONE TV coverage around the globe, from Martin Brundle in the UK, to Heiko Wasser in Germany and Matti Kyllonen in Finland.

So, whether you're cutting through the back-markers in the twisting streets of Monaco, or hanging on for dear life, flat out on the Parabolica Curve at Monza, FORMULA ONE 2003 promises to be the best implementation of the tension, exhilaration, spills and sheer adrenaline rush of FORMULA ONE racing yet seen, providing you with everything you need to be a FORMULA ONE driver - apart from the beautiful hangers-on and the apartment on the Côte D'Azur.

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