Raven Software is looking for a hi-poly modeler who can model sci-fi and fantasy, with an emphasis on realistic science-fiction military characters, bio-mechanical creatures, human and alien weaponry, vehicles, machinery, and world models for Quake 4. The candidate must have experience modeling hi-poly models in the 200,000 to 4,000,000 poly range using Maya or Lightwave. A more realistic modeling style is required with a great understanding of anatomy. Strong artistic/concepting/painting skills would be a major plus, but not required. If you think you got what it takes then apply here!
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Raven Software Is Hiring For 'Quake 4'
by Rainier on June 4, 2003 @ 10:14 a.m. PDT
Earth is under siege by an alien race. The Strogg are cybernetic warriors--a mechanical frame and decaying body parts stabilized by flesh consumed in a systematic annihilation of other species and civilizations. In a desperate attempt to survive a Strogg attack on Earth, an armada of Earth's finest warriors is sent to take the battle to the Strogg home planet. Earth's initial assault force is nearly annihilated immediately, but one marine manages to infiltrate the base, bring down their planetary defense systems, and kill the Strogg's collective brain and leader--the Makron. Earth assumed the destruction of the Makron would end it all, but it didn't. That's where QUAKE II leaves off and QUAKE 4 begins.