“Episodic gaming is the next logical step in the evolution of broadband entertainment and an exciting way for consumers to enjoy the new advancements in high-speed Internet services,” said Kuma Reality Games co-founder and chairman, Jeff Samberg. “With Kuma Games, news junkies and PC game players alike will be able to experience their passion in a whole new dimension.”
Kuma’s first gaming franchise, Kuma: War, is a subscription product that will be available through both traditional software outlets and high speed access providers upon its launch in February 2004. In each harrowing mission of Kuma: War, consumers will be briefed with real world news reporting, KH-11 satellite imagery and expansive intelligence provided by a decorated team of military veterans to truly pull gamers into missions based on real-world news. First-person tactical and vehicle-based games are updated weekly and automatically downloaded to the consumer’s computer to reflect unfolding events in the real world. Kuma will be expanding its content offerings beyond Kuma: War into other reality segments such as sports, crime and celebrity.
“We have developed an innovative new entertainment genre combining the best of reality television with high-quality action gaming,” said Keith Halper, co-founder and CEO of Kuma Reality Games. “Consumers will be able to experience or re-live real world news events through a compelling game play experience.”
“Kuma games are ideal for broadband distribution as they can be developed and distributed in a timely manner to coincide with real world events,” Halper added. “We feel we can add tremendous value to service providers as they try to attract customers to new high-speed packages.”
The Kuma Reality Games executive team consists of high tech software executives, gaming industry veterans, an experienced documentary and news producer, and a retired Major General of the U.S. Marine Corps who serves as the expert military consultant for Kuma: War.
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