In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. Powered by an enhanced version of the Unreal Engine, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects. Tribes: Vengeance will also build upon the series' legendary online multiplayer action. Irrational Games has hired one of the Tribes community's leading developers, Michael "KineticPoet" Johnston, to head up the design and creation of the game's multiplayer component. We combined 3 trailers into 1 for your download convenience (Thanks Shacknews).
It's Zero Hour, and time to unleash the absolute latest in modern weapons technology in a quest to become the world's most powerful General. In Command & ConquerTM Generals: Zero Hour players will wage a global war for control of the modern world and face the ultimate challenge by squaring off against the world's most elite commanders. Selecting from a variety of new units and an arsenal of new high-tech weaponry, players will use whatever it takes to remove enemy Generals from power. (Thanks Gamespot).
Borderzone is a combat oriented game, combining elements of role-play and action. Players assume the role of Olaf, one of the few remaining humans on the planet Terra. Having to leave the safety of their outpost, gamers venture on quests and into battle, running up to five characters simultaneously and amassing weapons, skills and magic. The action and strategy of the non-linear plot unfolds in a pseudo-turn based format, leading explorers to various endings depending on which paths they choose.