Shipment of 60 million units within 3 years and 6 months since the launch is 1.6 times more in volume compared to the same period after launch of the original PlayStation®, and a year and a month faster in penetration speed. In order to prepare for the peak selling season, from this August, SCEI has raised its monthly production/shipment to more than 3 million units, and will continue to control appropriate allocation according to actual market demands. As for software, over 2,000 game titles are available for PlayStation 2 worldwide, with cumulative shipments marking more than 400 million units. New and attractive lineup of software titles is expected to be released continuously towards the peak selling season.
With PlayStation and PlayStation 2, Sony Computer Entertainment will create and develop a new world of computer entertainment for the broadband era through the fusion of game, music, movies, and broadcasting.
PlayStation 2 Cumulative Shipments by Territory (as of September 6, 2003)
Japan (including Asia (*1)
14.17 million units (launch date: March 4, 2000)
26.42 million units (launch date: October 26, 2000)
19.44 million units (launch date: November 24, 2000)
Worldwide Shipment: 60.03 million units
(*1) Includes shipments to Asian countries and regions including South Korea.