Psychonauts

Platform(s): PC, PlayStation 2, Xbox
Genre: Action/Adventure
Publisher: Majesco
Developer: Double Fine

About Judy

As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Psychonauts' (Xbox/PC) Coming to PS2 - Screens & Trailer

by Judy on Oct. 5, 2004 @ 5:02 a.m. PDT

Psychonauts thrusts players into a third-person psychic odyssey across thirteen incredibly unique levels: three set in the real world and 10 set inside the mental worlds of misfits, monsters and madmen. Once inside a mind, players can rise in rank by collecting figments of other people's imaginations; sort through their emotional baggage; clear out their mental cobwebs and crack open their memory vaults. As their rank rises, players are endowed with new psychic powers such as telekinesis, invisibility, pyrokinesis, clairvoyance and confusion.

Get the Psychonauts trailer off WP (40mb)

Highlighting the news is the first-time availability of a Psychonauts gameplay trailer that underscores the game's appealing themes, settings and humor, while introducing the main character, Raz. View this exclusive video simply by registering online at www.psychonauts.com.

"We felt it was important to allow PlayStation 2 owners to experience this unique third-person psychic odyssey," said Jesse Sutton, President, Majesco. "By releasing all three versions simultaneously, we intend to create a launch event with greater impact."

"We're totally excited to see Psychonauts reach an even broader audience by shipping on the PlayStation 2," says Tim Schafer, founder of Double Fine. "We've had fans contact us since the game was announced asking about a PlayStation 2 version and I'm happy to finally be able to say 'YES!'"

Adds Jonah Stich, managing partner of Budcat Creations, "Psychonauts is exactly the type of innovative project that we look for and we are excited to bring Double Fine's unique vision to the PlayStation 2."

Created by Double Fine Productions, Inc, an independent development studio founded by Tim Schafer, the visionary designer of award-winning titles Grim Fandango and Full Throttle, Psychonauts thrusts players into a third-person psychic odyssey across thirteen incredibly unique levels: three set in the real world and 10 set inside the mental worlds of misfits, monsters and madmen. Once inside a mind, players can rise in rank by collecting figments of other people's imaginations; sort through their emotional baggage; clear out their mental cobwebs and crack open their memory vaults. As their rank rises, players are endowed with new psychic powers such as telekinesis, invisibility, pyrokinesis, clairvoyance and confusion.

Featuring a humorous storyline filled with unforgettable characters and non-linear gameplay of incredible depth, Psychonauts offers players multiple paths throughout imaginative settings. Along the way, players must conquer an array of challenging puzzles with alternate solutions that self-tailor themselves to the player's own strengths and abilities.

With guidance from Double Fine, Majesco's PlayStation 2 version of Psychonauts is being handled by Budcat Creations, a highly successful developer of such best-selling PlayStation titles as Madden NFL 2003, Madden NFL 2004 and NASCAR Thunder 2004, to name a few.

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