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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Vampire The Masquerade: Bloodlines' - Screens

by Judy on Nov. 14, 2004 @ 2:22 a.m. PST

Vampire: The Masquerade - Bloodlines, built using Valve's Half-Life 2 Source Technology, allows players to become a dangerous creature of the night as they assume the role of a recently embraced fledgling vampire in the service of the city's dark prince. Vampire: The Masquerade- Bloodlines is being developed by Troika Games, based on White Wolf's renowned pen-and-paper Vampire: The Masquerade RPG series.

Players begin their journey into darkness by choosing to play as any of seven different vampire clans. Each clan in the game offers a distinctive set of skills, traits and abilities including: supernatural speed, stealth, invisibility, mind control, inhuman strength, combat, and stamina, each of which will be further refined as players progress through the game. Players will earn and apply experience points to increase their powers and skills, allowing them to create their ultimate creature of the night, from stealthy hunter to seductive charmer to a feral, brutal killing machine.

Vampire: The Masquerade - Bloodlines' combat will be instantly familiar to players of first-person action games. In addition to vampire skills and powers, gamers will be able to call upon a devastating arsenal of weapons including stake guns, shotguns, flamethrowers, submachine guns and sniper rifles, to name a few. Once players arm themselves to the teeth they will be ready to tackle the host of human vampire hunters, ghouls, werewolves, and enemy vampires that inhabit the City of Angels after nightfall.

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